OctaneRender™ Standalone 3.06

Forums: OctaneRender™ Standalone 3.06
VIP Information, news and announcements regarding new Octane Render commercial products and releases.

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby kavorka » Mon Apr 17, 2017 2:39 pm

kavorka Mon Apr 17, 2017 2:39 pm
c4d wrote:please, pretty please, add autosave exr feature


Autosave the Octane file and autosave your render at x intervals. Really needed feature.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
kavorka
Licensed Customer
Licensed Customer
 
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby abstrax » Mon Apr 17, 2017 8:53 pm

abstrax Mon Apr 17, 2017 8:53 pm
rrbarb wrote:To be clear on this please,
What was Expected Exposure, is now Adaptive Strength -?-

./rrb

No, "expected exposure" is used for scaling down the noise estimate and for scaling up the minimum samples (see viewtopic.php?f=24&t=60014). "Adaptive strength" was removed after the first test build, because it only complicated things and wasn't very useful.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
OctaneRender Team
 
Posts: 5151
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby Jorgensen » Tue Apr 18, 2017 2:28 pm

Jorgensen Tue Apr 18, 2017 2:28 pm
i'm getting an error, not sure if it's caused by this release.....

sometimes octane render window stops and i have to restart octane.

it does not seem to be a gpu ram issue.

does anyone know what could cause this problem?

jorgensen
You do not have the required permissions to view the files attached to this post.
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
Jorgensen
Licensed Customer
Licensed Customer
 
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby nextvr » Tue Apr 18, 2017 7:43 pm

nextvr Tue Apr 18, 2017 7:43 pm
A question about network rendering with this release (downloaded last night, so very latest builds):

We've got a linux machine with OctaneRender_3_06_linux installed and running , but the artist on Windows running OctaneRender_for_Maya_3.06t4_-_10.13 gets a message in the network render UI that the linux slave version is incompatible. Are these two known to work together or is there another version of standalone for linux we should be using?
nextvr
Licensed Customer
Licensed Customer
 
Posts: 3
Joined: Thu Feb 25, 2016 10:50 pm

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby abstrax » Tue Apr 18, 2017 8:40 pm

abstrax Tue Apr 18, 2017 8:40 pm
nextvr wrote:A question about network rendering with this release (downloaded last night, so very latest builds):

We've got a linux machine with OctaneRender_3_06_linux installed and running , but the artist on Windows running OctaneRender_for_Maya_3.06t4_-_10.13 gets a message in the network render UI that the linux slave version is incompatible. Are these two known to work together or is there another version of standalone for linux we should be using?

Yes, that's most likely because OctaneRender_for_Maya_3.06t4_-_10.13 is of version 3.06 test 4 (3060003) while this release is a stable 3.06 release (3060005).
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
OctaneRender Team
 
Posts: 5151
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby abstrax » Tue Apr 18, 2017 8:42 pm

abstrax Tue Apr 18, 2017 8:42 pm
Jorgensen wrote:i'm getting an error, not sure if it's caused by this release.....

sometimes octane render window stops and i have to restart octane.

it does not seem to be a gpu ram issue.

does anyone know what could cause this problem?

jorgensen

Could be all kinds of reasons. First thing to check is the log. What does is the first CUDA error message you can see in the log?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
OctaneRender Team
 
Posts: 5151
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby nextvr » Tue Apr 18, 2017 10:44 pm

nextvr Tue Apr 18, 2017 10:44 pm
abstrax wrote:
nextvr wrote:A question about network rendering with this release (downloaded last night, so very latest builds):

We've got a linux machine with OctaneRender_3_06_linux installed and running , but the artist on Windows running OctaneRender_for_Maya_3.06t4_-_10.13 gets a message in the network render UI that the linux slave version is incompatible. Are these two known to work together or is there another version of standalone for linux we should be using?

Yes, that's most likely because OctaneRender_for_Maya_3.06t4_-_10.13 is of version 3.06 test 4 (3060003) while this release is a stable 3.06 release (3060005).


Ah thanks. In case this gets anyone else -- The account downloads page shows only "t" versions of the 3.06 maya plugin and only non-t versions of the 3.06 standalone. You'll find the 3.06t4 Standalone download posted in the Development Build Releases forum.
nextvr
Licensed Customer
Licensed Customer
 
Posts: 3
Joined: Thu Feb 25, 2016 10:50 pm

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby c4d » Thu Apr 20, 2017 11:36 am

c4d Thu Apr 20, 2017 11:36 am
kavorka wrote:
c4d wrote:please, pretty please, add autosave exr feature


Autosave the Octane file and autosave your render at x intervals. Really needed feature.


HI, otoy dev team, would u guys please don't ignore our request please? autosave is really important feature that several engines are already have, but not in octane, or should I say you guys are never never never losing rendering process during any kind of issues like gpu too heat or crash? even the new vray 3.5, they already support autosave and resume feature, same to corona render. so you guys just hit the render button and let many gpu running, finally you always get what you want and never had crash or any issue that cause losing render process???
c4d
Licensed Customer
Licensed Customer
 
Posts: 24
Joined: Wed Feb 25, 2015 2:12 pm

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby 3dworks » Thu Apr 20, 2017 12:43 pm

3dworks Thu Apr 20, 2017 12:43 pm
apologies if i repost this same question here from the development forum, i found out only now that 3.0.6 is final, but have to wait until it is supported by the LW plugin.

i did see reported this already somewhere else, just not sure if that has been fixed: when using the PMC kernel, on my networked windows machine with 5 x geforce 980ti GPU's connected, i can see that the GPU activity never goes beyond 75% on the single GPU. in fact, the fans don't even make any noise when rendering that way. totally expected behaviour when rendering with path tracing: 100% GPU usage and quite some fan noise! has this been fixed with the latest stable update? using octane with the latest lightwave plugin, here...

cheers

markus
http://instagram.com/3dworksvisualcomputing

Apple Mac Pro 5,1 with NVIDIA GeForce GTX 1080 8192 MB, 2 x 2,66 GHz 6-core Intel Xeon/ Mac OS 10.13.6 + networked HP Z600 workstation with 48G RAM, Netstor GPU box, 5 x NVIDIA GTX 980ti / Windows 7 pro.
User avatar
3dworks
Licensed Customer
Licensed Customer
 
Posts: 235
Joined: Fri May 21, 2010 5:08 pm
Location: Berlin

Re: OctaneRender™ Standalone 3.06 [current 3.xx]

Postby coilbook » Fri Apr 21, 2017 1:39 am

coilbook Fri Apr 21, 2017 1:39 am
can we have a feature to add object from the scene where camera will always autofocus on it no matter where it is on the screen (center or corner)
coilbook
Licensed Customer
Licensed Customer
 
Posts: 2668
Joined: Mon Mar 24, 2014 2:27 pm
PreviousNext

Return to Commercial Product News & Releases (Download here)


Who is online

Users browsing this forum: No registered users and 1 guest

Wed Sep 30, 2020 7:06 am [ UTC ]