Separate light on surfaces vs light brightness

Forums: Separate light on surfaces vs light brightness
VIP Information, news and announcements regarding new Octane Render commercial products and releases.

Separate light on surfaces vs light brightness

Postby coilbook » Sat Apr 01, 2017 3:32 am

coilbook Sat Apr 01, 2017 3:32 am
As you can see on the image light is very bright but rock surface is barely lit. Glowing crystals are scattered using itoo forest.
can we have an option in the future to have separate brightness of an object itself and how much light it casts on objects similar to cast illumination

Thanks
You do not have the required permissions to view the files attached to this post.
coilbook
Licensed Customer
Licensed Customer
 
Posts: 2985
Joined: Mon Mar 24, 2014 2:27 pm

Return to Commercial Product News & Releases (Download here)


Who is online

Users browsing this forum: No registered users and 3 guests

Fri Apr 19, 2024 2:16 pm [ UTC ]