About ALSurface Shader in Octane

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About ALSurface Shader in Octane

Postby andrey.krivulya » Thu Feb 16, 2017 1:02 pm

andrey.krivulya Thu Feb 16, 2017 1:02 pm
Hello, dear OTOY Team =) As we know in Vray 3.5 they added AlSurface shader with which we can create an amazing skin shader or any translucence material in a few seconds. It is very easy shader in use and as I know, it is OpenSource and any render team can add it in their renders.

alsurface.png




From this I have the following question - Do you plan to add this shader in the new Octane realizes? =) Or do you plan to create an another amazing skin shader which will be better then Arnold, Redshift and Vray =))

Best regards, Andrew.
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Re: About ALSurface Shader in Octane

Postby Elvissuperstar007 » Thu Feb 16, 2017 4:17 pm

Elvissuperstar007 Thu Feb 16, 2017 4:17 pm
+1000000
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Re: About ALSurface Shader in Octane

Postby Goldorak » Thu Feb 16, 2017 10:45 pm

Goldorak Thu Feb 16, 2017 10:45 pm
We will be testing an Octane implementation of AlShaders in 3.1 through OSL (why this feature is important!)

The OSL port of ALShaders is actively supported by the original developer:

https://groups.google.com/forum/#!topic ... ixYijWEafk
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Re: About ALSurface Shader in Octane

Postby andrey.krivulya » Fri Feb 17, 2017 6:50 am

andrey.krivulya Fri Feb 17, 2017 6:50 am
Ohohoho! Awesome news, Goldorak =) Can't wait this feature =))


Goldorak wrote:We will be testing an Octane implementation of AlShaders in 3.1 through OSL (why this feature is important!)

The OSL port of ALShaders is actively supported by the original developer:

https://groups.google.com/forum/#!topic ... ixYijWEafk
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Re: About ALSurface Shader in Octane

Postby SUB_PIXEL » Sun Feb 26, 2017 5:09 pm

SUB_PIXEL Sun Feb 26, 2017 5:09 pm
Very excited to see this thread. ALSurface shaders for Octane would be huge.
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Re: About ALSurface Shader in Octane

Postby Goldorak » Mon Feb 27, 2017 7:37 am

Goldorak Mon Feb 27, 2017 7:37 am
3.1 OSL is working well enough to migrate Vray OSL procedurals in our first internal test build.

https://twitter.com/JulesUrbach/status/ ... 8164758529

We have a some more OSL features we need to hook up in Octane before we can start testing more advanced OSL packages, but we're making good progress.
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Re: About ALSurface Shader in Octane

Postby MildMustard » Mon Feb 27, 2017 10:01 am

MildMustard Mon Feb 27, 2017 10:01 am
That is super sweet!! Keep at it guys!! Can't wait :)
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Re: About ALSurface Shader in Octane

Postby andrey.krivulya » Sat Mar 25, 2017 7:43 am

andrey.krivulya Sat Mar 25, 2017 7:43 am
Wow, sounds good! Keep it up! Can't wait this!
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Re: About ALSurface Shader in Octane

Postby Goldorak » Thu Apr 13, 2017 12:00 am

Goldorak Thu Apr 13, 2017 12:00 am
I've reviewed the sources, only a small part has been ported to OSL. The good news is most of it is already expressed in the Octane nodes we have. We will work on implementing the remaining elements/nodes in there, including exposing the type of SSS used in ALSurface.
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Re: About ALSurface Shader in Octane

Postby Kalua » Mon Apr 02, 2018 3:13 am

Kalua Mon Apr 02, 2018 3:13 am
I was wondering: after 1 year, is alSurface ready to be implemented with Octane? Or is it low priority feature now?
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