This is another bug-fix release to sort out a few issues that got noticed with the last version. In the next 1-2 weeks we plan to release a test build of 3.06 with new features and also some restructuring to address problems with CUDA 7.5 and 8.
Changes since version 3.05.2:
- Fixed texture environment mapping when X axis translation is set to anything different from zero (see viewtopic.php?p=300203#p300203).
- Fixed a crash when setting any displacement texture UV transform scale component to zero (see viewtopic.php?f=86&t=58483).
- Fixed a regression in the box mapping of 3.05.1.
- Fixed the incorrect display of the viewport background image (see viewtopic.php?p=300824#p300824).
- Fixed shadow catcher material to take media into account (see viewtopic.php?p=301031#p301031).
Downloads for users with a regular license
regular version for Windows (installer)
regular version for Windows (ZIP archive)
regular version for Mac OS X (DMG image)
regular version for Linux (ZIP archive)
Downloads for users with a subscription license
subscription version for Windows (installer)
subscription version for Windows (ZIP archive)
subscription version for Mac OS X (DMG image)
subscription version for Linux (ZIP archive)
Demo version downloads
demo version for Windows (installer)
demo version for Windows (ZIP archive)
demo version for Mac OS X (DMG image)
demo version for Linux (ZIP archive)
Photoshop workflow plugin download
You can download and install the plugin either via the Adobe Exchange platform or you can download it from the link below and manually install it.
Windows and Mac OS X
Photoshop extension (v1.0.3) (ZXP archive)
Happy rendering,
Your OTOY NZ Team