roeland wrote:Yes there's the occasional gap in the render, these are places where the ray is refracted by the object, but not reflected. It is a bit like what happens if a prism or a lens changes the direction of a ray. This change of direction will cause it to miss the other opaque objects. There's no clear indication whether or not these rays should be opaque or not. We can introduce another parameter for the maximal ray deflection but this will introduce other artefacts like seams where the deflection just exceeds that limit. I don't know if there's a satisfactory solution to this problem.
Zay wrote:It seems for every new build of Octane Standalone I install my Import and Network settings in Preferences will reset to default. Doesn't these setting get saved with the "Save As Default" ?
%APPDATA%\OctaneRender\preferences_v2. Those settings are written as soon as you close the preferences dialog (unless you click on "Cancel"). When you call "Save as default", the current scene will be stored in
saving bug! artifacts stendalon and integration 3ds max
32к х 15к
add another option to save Jpeg
I already do not have enough nerve, I have not already passed the 5 projects during these 4 months! My customers will soon be hanged. Give me back my 2.25 for 3ds max !!! with the support of Pascal
Corona no artifacts
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