OCTANE RUNS SLOW

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OCTANE RUNS SLOW

Postby manos » Thu Nov 03, 2016 11:23 pm

manos Thu Nov 03, 2016 11:23 pm
Hello im working on this small project... i notice after adding more geometry in to my scene, octane starts to work very slowlly...
i restarted computer and it got better
is this sounds normal ? i dont know much about the new ver of octane that uses some of the computers resourses...can anyone advice - help ?
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CPU: INTEL i7 3.40 GHz/RAM: 8 GB/GPU: 2XGTX690/OS: WIN 7 64 BIT/SKETCHUP 2014/OCTANE for SU
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Re: OCTANE RUNS SLOW

Postby bepeg4d » Fri Nov 04, 2016 1:34 pm

bepeg4d Fri Nov 04, 2016 1:34 pm
Hi manos,
there is something weird, looking at your screenshot, it seems that you have another CUDA application running and you are loosing VRAM and power, I guess :roll:
You also have alot of movable objects, but no animation... why don't you work with one single obj node?
which is exactly your workflow?
ciao beppe
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Re: OCTANE RUNS SLOW

Postby manos » Mon Nov 07, 2016 9:21 pm

manos Mon Nov 07, 2016 9:21 pm
Well, I'm using the sketchup plugin for exporting the scene and when I need to add geometry I hide everything alse and export again ....if a geometry is complex I prefer to use the plugin export but I also use the sketchup a obj exporter for less complex geometry....
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Re: OCTANE RUNS SLOW

Postby smicha » Fri Nov 18, 2016 11:34 pm

smicha Fri Nov 18, 2016 11:34 pm
2gb card is the reason i think. You are running out of GPU memory. Can you invest in 8 GB 1070?
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Re: OCTANE RUNS SLOW

Postby bepeg4d » Mon Nov 21, 2016 4:20 pm

bepeg4d Mon Nov 21, 2016 4:20 pm
Hi manos,
2GB of VRAM are not too much, but there is another issue here.
As I told you in the previous message, you are losing too much VRAM, 800MB on a 2GB card is too much:
oct.jpg

Since you have 4 GPU, could you try to disable the GPU connected at the monitor?
Which GPU do you have exactly?
Do you have the MultiGPU active or SLI enabled in the Nvidia control panel?
ciao beppe
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Re: OCTANE RUNS SLOW

Postby manos » Mon Nov 21, 2016 10:34 pm

manos Mon Nov 21, 2016 10:34 pm
I have two GTX 690 with 2gb ....
CPU: INTEL i7 3.40 GHz/RAM: 8 GB/GPU: 2XGTX690/OS: WIN 7 64 BIT/SKETCHUP 2014/OCTANE for SU
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Re: OCTANE RUNS SLOW

Postby manos » Mon Nov 21, 2016 10:39 pm

manos Mon Nov 21, 2016 10:39 pm
Sorry I ment two GTX 960
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Re: OCTANE RUNS SLOW

Postby smicha » Mon Nov 21, 2016 10:44 pm

smicha Mon Nov 21, 2016 10:44 pm
beppe is right - use one gpu (not graphics card but a gpu chip) for monitors.

To do it so you have to disable so called internal sli bridge on 690 in nvidia settings - I did it some time ago with Titan Z. So you'll have 3x680-like gpus for rendering with fully available 2GB of vram.

Cheers.

8-)
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Re: OCTANE RUNS SLOW

Postby smicha » Mon Nov 21, 2016 10:47 pm

smicha Mon Nov 21, 2016 10:47 pm
... but my best recommendation - sell your 2x690 - they are power hungry - and get 2x1070...or even 1060 with 6GB of vram - you'll love them and your energy bills will go down drastically :)
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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Re: OCTANE RUNS SLOW

Postby smicha » Mon Nov 21, 2016 10:48 pm

smicha Mon Nov 21, 2016 10:48 pm
...sell your 960 then :) .... or keep it for monitors and add 1060 6GB for rendering.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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