I'm having an issue in this version with specular materials and the daylight system.
I've made this simple scene to show you the problem : modeled in Sketchup then exported to standalone through the current plugin. The top image was rendered in v3.04, and that is what I wanted to achieve (a lot of noise but that's just 500s/px). The bottom one is the exact same scene (same materials, daylight system, PMC settings 500s/px, etc) rendered with the current 3.04.3 version. It seems like the light from the sun cannot go through the water material.
Chances are you guys are already aware of this, but I researched the forum and couldn't find anything so I thought I should let you know.
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