abstrax wrote:Hmm, I don't fully understand.
It means if I set max samples to 6000 I sometimes see it stop at 5935 samples. I don't change anything while rendering.
Usually the first render ends and finishes at 6000 samples. If I start reloading OBJ's in the same scene and render again then this time it might stop at 5935 samples - or it might finish.
I tried to reproduce your issue with various scenes with no luck. Unless you've got a way or scene to reproduce the problem we have to debug the problem on your system. For that I would need the network rendering log trace, which will be created if you put this file into the directories containing the Octane Standalone and the net render slaveL
Please make sure that the applications have write access, which is usually not
the case if they are installed under
c:\program files (x86)
After you copied the log flags file to the master and slave(s) and after you have restarted the master and enabled network rendering, master and slaves should start writing a
file. It will be overwritten every time the master is restarted or the slave is disabled and enabled. -> As soon as you experience the problem again, please don't close/restart the master, but copy the log files of the master and slave(s) and send them to me via PM.
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In theory there is no difference between theory and practice. In practice there is. - Yogi Berra