Notiusweb wrote:I thought I remember reading...Was there some electronics event that is coming up where current/developing features of Octane V3 are going to be showcased?
glimpse wrote:Notiusweb wrote:I thought I remember reading...Was there some electronics event that is coming up where current/developing features of Octane V3 are going to be showcased?
GTC organised by Nvidia that is going to take a place at the begining of next month =)
doca wrote:Hi, I can't find if it was asked before, so what interests me is is there a way to offset alembic animation time?
Second thing, are multi-tile textures (UDIM) supported?
And third, that I believe is asked many times, will additive blend of materials be supported?
Notiusweb wrote:Is the Toon Effect in 3.1 going to be a gradient slider, ie 0-100%, like the Post Processing 'Bloom' feature, or will it be an on-off thing.
Thanks!
Goldorak wrote:Notiusweb wrote:Is the Toon Effect in 3.1 going to be a gradient slider, ie 0-100%, like the Post Processing 'Bloom' feature, or will it be an on-off thing.
Thanks!
It's both a post effect and a shader (which we'll likely support through OSL) in the example you see in the slides. The post effect alone is good, but the anime quality works best with the shader as well.
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