OctaneRender™ Standalone 2.24

Forums: OctaneRender™ Standalone 2.24
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby bepeg4d » Wed Aug 05, 2015 7:45 am

bepeg4d Wed Aug 05, 2015 7:45 am
Hi,
just to inform the Mac users that is necessary to update the Mac CUDA drivers to 7.xx for working with this version. Here is the link to the latest Mac CUDA drivers:
http://www.nvidia.com/object/macosx-cud ... river.html
Happy rendering,
ciao beppe
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby Rafael-Vallaperde » Wed Aug 05, 2015 2:57 pm

Rafael-Vallaperde Wed Aug 05, 2015 2:57 pm
Nice. Good to know alphas will work inside fog :)

Do you guys have any idea when you'll be able to get rounded edges working?
This one is a MUST! boolean modeling becomes hell without it.

Cheers!
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby Zay » Wed Aug 05, 2015 3:55 pm

Zay Wed Aug 05, 2015 3:55 pm
Rafael-Vallaperde wrote:Do you guys have any idea when you'll be able to get rounded edges working?


It works. But you have to use a microscope to see it :)
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby momade » Tue Aug 11, 2015 9:10 am

momade Tue Aug 11, 2015 9:10 am
Hi. Is there a way to tell octane to sample some parts of the image with more samples than other parts? I have Images, that clear very fast in some parts, but to clear the whole image i need a tons of more samples.
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby stratified » Tue Aug 11, 2015 10:03 am

stratified Tue Aug 11, 2015 10:03 am
momade wrote:Hi. Is there a way to tell octane to sample some parts of the image with more samples than other parts? I have Images, that clear very fast in some parts, but to clear the whole image i need a tons of more samples.


Have a look in the manual at the section render region.

cheers,
Thomas
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby mac3d » Tue Aug 11, 2015 4:13 pm

mac3d Tue Aug 11, 2015 4:13 pm
On the Linux version is missing the script Render imported animation... :o :o
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby momade » Tue Aug 11, 2015 7:55 pm

momade Tue Aug 11, 2015 7:55 pm
stratified wrote:
momade wrote:Hi. Is there a way to tell octane to sample some parts of the image with more samples than other parts? I have Images, that clear very fast in some parts, but to clear the whole image i need a tons of more samples.


Have a look in the manual at the section render region.

cheers,
Thomas


Hi Thomas.Thanks for your answer. I know about render region, but its not working for komplex animations.. Any other hints? Can one specify certain materials to recieve more samples than others? Any plans for the future?
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby stratified » Tue Aug 11, 2015 8:41 pm

stratified Tue Aug 11, 2015 8:41 pm
mac3d wrote:On the Linux version is missing the script Render imported animation... :o :o


It got merged with the batch render script.
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby eyeonestudio » Sat Aug 15, 2015 6:57 pm

eyeonestudio Sat Aug 15, 2015 6:57 pm
OctaneRender™ Standalone 2.24 - Installer

Missing Firewall Setting (Octane Slave Daemon)
2.23.x automatically suggests "Firewall setting window"
2.24.x The firewall must be set manually.
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Re: OctaneRender™ Standalone 2.24 [current 2.xx]

Postby Elvissuperstar007 » Sun Aug 23, 2015 3:36 pm

Elvissuperstar007 Sun Aug 23, 2015 3:36 pm
(2.24) fake shadows It does not work
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