Elvissuperstar007 wrote:Faster OBJ parser.
it is multicore voxelization?
No, it's a complete rewrite of the parser that reads in OBJ files. It's now parsing faster than you can read from a hard disk, which means multi-threading won't help much since I/O is the bottleneck. Btw, this was introduced in version 1.01.
Voxelization is what is done, after Octane has read a mesh.
Cheers,
Marcus