OctaneRender™ Standalone 1.10

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Re: OctaneRender™ Standalone v1.10

Postby abstrax » Tue Feb 05, 2013 8:05 am

abstrax Tue Feb 05, 2013 8:05 am
Elvissuperstar007 wrote:Faster OBJ parser.
it is multicore voxelization?


No, it's a complete rewrite of the parser that reads in OBJ files. It's now parsing faster than you can read from a hard disk, which means multi-threading won't help much since I/O is the bottleneck. Btw, this was introduced in version 1.01.

Voxelization is what is done, after Octane has read a mesh.

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Re: OctaneRender™ Standalone v1.10

Postby pixelrush » Tue Feb 05, 2013 8:49 am

pixelrush Tue Feb 05, 2013 8:49 am
Well then after that there's SSD.... ;) ~275mb/s for SATA2 and ~550 mb/s for SATA3 effectively.

I've upgraded both my workstations to SSD recently so if it could be reworked for muti core it would be nice :)
Actually even only 2 threads would be acceptible. :lol:
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Re: OctaneRender™ Standalone v1.10

Postby abstrax » Tue Feb 05, 2013 8:57 am

abstrax Tue Feb 05, 2013 8:57 am
pixelrush wrote:Well then after that there's SSD.... ;) ~275mb/s for SATA2 and ~550 mb/s for SATA3 effectively.

I've upgraded both my workstations to SSD recently so if it could be reworked for dual and quad core it would be nice :)


Yeah yeah, one step after another ;) Please wait until 1.11, which will improve a few more things in that area. Just wait and see.

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Re: OctaneRender™ Standalone v1.10

Postby pixelrush » Tue Feb 05, 2013 9:01 am

pixelrush Tue Feb 05, 2013 9:01 am
ah you guys and your teasing ;)

keep up the good work. it is appreciated. :)
you know we users are always too keen to have even more and yesterday. :roll:
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Re: OctaneRender™ Standalone v1.10

Postby Jaberwocky » Tue Feb 05, 2013 10:05 am

Jaberwocky Tue Feb 05, 2013 10:05 am
Thanks Guys
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Re: OctaneRender™ Standalone v1.10

Postby Proupin » Tue Feb 05, 2013 10:16 am

Proupin Tue Feb 05, 2013 10:16 am
God bless Otoy
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Re: OctaneRender™ Standalone v1.10

Postby Daniel » Tue Feb 05, 2013 11:00 am

Daniel Tue Feb 05, 2013 11:00 am
Holding out for that next test release. And this one's great, too. Thanks guys!
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Re: OctaneRender™ Standalone v1.10

Postby Slayerma » Tue Feb 05, 2013 1:45 pm

Slayerma Tue Feb 05, 2013 1:45 pm
Thanks for the release !
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Re: OctaneRender™ Standalone v1.10

Postby reberts2 » Tue Feb 05, 2013 2:10 pm

reberts2 Tue Feb 05, 2013 2:10 pm
Will the new 1.1 PMC kernel ever work on older GPUs (compute model < 2.0)?
Thanks.
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Re: OctaneRender™ Standalone v1.10

Postby johlanga » Tue Feb 05, 2013 3:44 pm

johlanga Tue Feb 05, 2013 3:44 pm
RayTracey wrote:Octane fog and all the other features like architectural glass, spherical and cylindrical camera and Octane dirt will be in the next test build, which we plan to release this week.


Thanks RayTracey, this is big news for using Octane in our 360° room studio and developing architecture!!!
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