Hi!
Yes the statistics showed the samples counting really fast ... and it feels much more stable, because the other versions made my system lag a little bit ...
Leto
cgbeige wrote:Works fine here but the mouse thing is still a problem. Right click doesn't work in the viewport but it works in the node editor. Intuos3 mouse
radiance wrote:cgbeige wrote:Works fine here but the mouse thing is still a problem. Right click doesn't work in the viewport but it works in the node editor. Intuos3 mouse
we hooked up CMD+left click for it.
it now works too for multi-picking, eg CMD+left click with the material picker.
Radiance
cgbeige wrote:radiance wrote:cgbeige wrote:Works fine here but the mouse thing is still a problem. Right click doesn't work in the viewport but it works in the node editor. Intuos3 mouse
we hooked up CMD+left click for it.
it now works too for multi-picking, eg CMD+left click with the material picker.
Radiance
ya, the problem is that if you have the material picker active and you try and scroll, you get a popup menu while scrolling. It's kind of annoying.
radiance wrote:great, so this is the cuda toolkit or video driver ?
Radiance
cgbeige wrote:just a small feature request (don't kill yourself for this one - you're already burning yourself out): relative paths for files. If I move the project, I have to manually relink the textures and OBJ. It would be nice if I could put it all in the same folder as the ocs file and have them relink if it can't find them in the specified path.
cgbeige wrote:just a small feature request (don't kill yourself for this one - you're already burning yourself out): relative paths for files. If I move the project, I have to manually relink the textures and OBJ. It would be nice if I could put it all in the same folder as the ocs file and have them relink if it can't find them in the specified path.
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