NEW: Octane X - is finally here! [MEGA FAQ THREAD]

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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby nibbler » Mon Sep 28, 2020 4:12 pm

nibbler Mon Sep 28, 2020 4:12 pm
I just checked it downwards on R20 / Octane 4.05 / CUDA / NVIDIA / OS X 10.12.6 with native Data from R21/OCTANE X R1.1. / METAL / AMD / 10.15.6.

Only a few small scenes, with medium-complex textures, lighting a.s.o.

All worked fine, I observed no dramatic incompatibility issues during a quick 20 min testing.

So first impression: it shall run.

Vice versa: All "upscaled" C4D scenes from R20/4.05 to R21/ X R1.1. had no issues so far.

Did not test downscaled data from R23: Don't know yet if there is an official stable C4D R23 / Octane X support right now (wish it would).

THE ONLY THING: there is no network rendering aviable for heterogenic Octane versions (eg 4.05 render clients with Octane X Master, or Octane R2020.1.x), sadly this is a lack you need to know. Either you have several Octane X renderclients, or you need to render it in standalone.). Hope the soon next aviable Version will overcome this "platform" issue, it was a main invest decision, we did, and now we are "hanging" a bit, waiting for this release.

Just check via Migration options – the guys from Otoy are very customer oriented regarding purchasing update from 4.05 to X.




gambit277 wrote:Is it possible to open C4D Octane X files in C4D with Octane 4.05?
I am currently the first to switch from Cuda to Metal in our company and need to know i will be isolated.

Thanks in advance.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby gambit277 » Tue Sep 29, 2020 6:57 am

gambit277 Tue Sep 29, 2020 6:57 am
Thank you so much for replying.
Since i have lost the ability to use CUDA (after timemachine reset my mac wont find Cuda devices and the support that once got me through installing all drivers etc. is gone), i have no choice to be the pioneer. I am hoping, that Netrender options are coming fast.


update:
Bizon support came through and hooked me up with a new manual and patch. everything is back to "normal".
So i guess i will wait a bit longer. DM me if someone needs the patch.


nibbler wrote:I just checked it downwards on R20 / Octane 4.05 / CUDA / NVIDIA / OS X 10.12.6 with native Data from R21/OCTANE X R1.1. / METAL / AMD / 10.15.6.

Only a few small scenes, with medium-complex textures, lighting a.s.o.

All worked fine, I observed no dramatic incompatibility issues during a quick 20 min testing.

So first impression: it shall run.

Vice versa: All "upscaled" C4D scenes from R20/4.05 to R21/ X R1.1. had no issues so far.

Did not test downscaled data from R23: Don't know yet if there is an official stable C4D R23 / Octane X support right now (wish it would).

THE ONLY THING: there is no network rendering aviable for heterogenic Octane versions (eg 4.05 render clients with Octane X Master, or Octane R2020.1.x), sadly this is a lack you need to know. Either you have several Octane X renderclients, or you need to render it in standalone.). Hope the soon next aviable Version will overcome this "platform" issue, it was a main invest decision, we did, and now we are "hanging" a bit, waiting for this release.

Just check via Migration options – the guys from Otoy are very customer oriented regarding purchasing update from 4.05 to X.




gambit277 wrote:Is it possible to open C4D Octane X files in C4D with Octane 4.05?
I am currently the first to switch from Cuda to Metal in our company and need to know i will be isolated.

Thanks in advance.
Last edited by gambit277 on Tue Sep 29, 2020 8:09 am, edited 1 time in total.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Designfreek » Tue Sep 29, 2020 7:52 am

Designfreek Tue Sep 29, 2020 7:52 am
Octane X PR2 R23

"c4doctane-R23.xlib" cannot be opened because the developer cannot be verified.

Given 2 options 'Move to Bin' or Cancel. Previously if you cancelled you could open System Preferences/Security & Privacy and select 'Open Anyway' - this does not appear and ultimately you cant open C4D with Octane.

I have managed to get it open by disabling the System Integrity Protection, but this is not a long term option, as needs to be on to prevent Malware.

WHY is this xlib file not recognised when the previous version was?

UPDATE - THIS IS NOW SORTED!! - COMPANY MDM PROFILE HAD PREVENTED 'ALLOW ANYWAY'
Last edited by Designfreek on Wed Sep 30, 2020 3:55 pm, edited 1 time in total.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby jschoenith » Tue Sep 29, 2020 5:56 pm

jschoenith Tue Sep 29, 2020 5:56 pm
Is there any update on vertex maps in octaneX for c4d? Not working in PR2 also
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby aoktar » Tue Sep 29, 2020 9:11 pm

aoktar Tue Sep 29, 2020 9:11 pm
jschoenith wrote:Is there any update on vertex maps in octaneX for c4d? Not working in PR2 also

It will work when "OSL" support comes
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby jschoenith » Tue Sep 29, 2020 10:10 pm

jschoenith Tue Sep 29, 2020 10:10 pm
Thank you. Will OctaneX PR2 work with OSL support when Mac OS 11 is released, or will that require PR3 and Mac OS 11?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby nibbler » Wed Sep 30, 2020 2:43 pm

nibbler Wed Sep 30, 2020 2:43 pm
I managed it by try it again and again – in system preferences/security you need to allow "unsuopported developer software " (oh dear, apple!), there you have to "allow" the exception. After closing cinema and restarting it worked . I tried this two times until another options is added "allow" – additionally to "move to bin" or "cancel". after that it works – at least it did with mine.


Designfreek wrote:Octane X PR2 R23

"c4doctane-R23.xlib" cannot be opened because the developer cannot be verified.

Given 2 options 'Move to Bin' or Cancel. Previously if you cancelled you could open System Preferences/Security & Privacy and select 'Open Anyway' - this does not appear and ultimately you cant open C4D with Octane.

I have managed to get it open by disabling the System Integrity Protection, but this is not a long term option, as needs to be on to prevent Malware.

WHY is this xlib file not recognised when the previous version was?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bradiohead » Fri Oct 02, 2020 4:36 pm

bradiohead Fri Oct 02, 2020 4:36 pm
Is anyone else getting the following error?
'Activation error: This build is not supported anymore. Please update to a newer version.'

I was using it fine as of yesterday. I have a deadline coming, any help would be appreciated.

Thanks!
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Mon Oct 05, 2020 5:56 am

bepeg4d Mon Oct 05, 2020 5:56 am
Hi bradiohead,

please note that beta/test versions are limited in time, in general a couple of months, to be sure that users are not using a too old test version, and report bugs that have been already fixed.

PR1 is obsolete now, and you need to update both Standalone and plugin to PR2 by visiting your personal Downloads area:
https://render.otoy.com/account/download_archive.php

You need to select your purchased version from the Select Software pop up:
Image

ciao Beppe
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby design monkey » Tue Oct 06, 2020 7:13 pm

design monkey Tue Oct 06, 2020 7:13 pm
Hi Beppe,

Could you explain the versions or roadmap of Octane X releases? I'm unfamiliar with what PR versions are. I've read that you say the PR versions are beta versions, but at what point do they become final public releases? Will there be a PR5 or 6 or 7 before Octane X is final and ready for professional use?

At what stage will it be ready to use in all of the various plugins (I'm looking for C4D R20)?

Thanks
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