LUKEBB wrote:drunknbass wrote:LUKEBB wrote:Do you have an update on when the C4D plugin for Big Sur might be ready by? Thanks
Jules Urbach: in the next 10 days on PR5/6 - have to finish catalina versions first before we do the big sur releases for plugins
Thanks DrunknBass! - good to know, so can actually work out another solution now there's an actual timeframe. I have screwed over my client which is not a good look - I wish Octane was upfront with the delay and didn't suggest that it was going to be available early last week.
I know the feeling. I was stupid and signed up to a 3D course (School of motion Ascent) when PR1 was released under the assumption it would be final by Sep. (the original Big Sur release date). Understandably this is Apple's doing, but it is curious the main competitor to Octane was ready to go on day 1.
I am not familiar enough with Octane to know where things are broken (like denoising not working, vertex maps from C4D)
So I basically lose out on the peer feedback portion of my course with the hopes of returning to it when things stabilize.
This is entirely MY doing, but having a clear roadmap would have at least grounded me.
Chasing these particular releases has become a little burdensome.
Otherwise Octane X is really amazing, and runs super fast (faster than RS) on my hardware. I can't wait until this is resolved.
There is also a new Octane specific course slated for Jan 2021
(
https://www.schoolofmotion.com/lights-camera-render )
and I am hesitant to sign up until things are more defined.