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V2019.x for 3dsMax - OSL Shaders for volume textures

PostPosted: Thu Jul 04, 2019 1:45 pm
by paride4331
Hi there,
OSL Shaders for volume textures Up until recently you could only use static colors for absorption, scattering and emission in volumes. You can now use any textures for volumes (not for mesh geometry however).
Regards
Paride

Re: V2019.x for 3dsMax - OSL Shaders for volume textures

PostPosted: Mon Jul 08, 2019 10:00 am
by coilbook
Hi Paride,
Unfortunately I cannot test these volumes you attached. Do smoke textures mix? If I release yellow and blue smoke texture will it eventually turn green? Also any news about different color fluids mixing with each other using Phoenix rgb? Thank you

Re: V2019.x for 3dsMax - OSL Shaders for volume textures

PostPosted: Mon Jul 08, 2019 2:17 pm
by paride4331
Hi coilbook,
no, it's not a geometric colors mixer.
Regards
Paride