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Re: OSL raytype contribution

PostPosted: Fri May 08, 2020 4:51 pm
by bigskyedit
This is amazing. Thank you.
Is there a way to have a material to show reflections from an environment, but have another object not have the reflections from environment, but still have other reflections? Basically I want to control what objects are getting reflections from the environment.

Re: OSL raytype contribution

PostPosted: Thu May 28, 2020 6:55 pm
by J3DM
Hi. Yes this is great fitch. If we say I have metal this function hides it from specular but also from itself ( reflection&refraction) . If I want to specify from what object with the second material I want to hide rays. Can anyone help me in this matter. Thanks!