Hi All,
My challenge is when I start rendering in Picture Viewer at the start of each frame I see 100% GPU usage across all of the machines for the first 25% of each frame. After that, there is a severe drop off to 0% GPU usage. This happens on every frame, causing an 8 minute render time per frame on roughly 8000x8000 resolution.
I am running a 9 computer setup 1 master and 8 slaves with Cinema 4D R19.068 and Octane 4.04 plugin. On my slaves each has a standalone version of 4.04. All of these are on a 1 month subscription and Cinema 4D is on a 3 month subscription. All of the ip addresses of the computer show up in network render both in render settings and in Octane dialogue settings and I am able to bind all of the computers.
I am running GPUz in the background of all the computers to monitor the usage. All but one of the computers have gtx 1080 and one has a gtx 1070. All of the slave Daemons are running fine in on the slave computers and they connect to the master computer. Everything has Ethernet running to a single switch with internet access. Windows Firewall has been turned off and the OTOY folder has been whitelisted on every computer for antivirus.
Has anyone seen this issue before? Is there a setting that I am missing to access the GPUs during the whole render? Any help would be greatly appreciated!
Thanks,
Matt