MATCAP textures in Octane, ORBX demo scene.
Posted: Sun Dec 23, 2018 11:03 am
simple OSL projection node for matcap textures used in toon material.
- Code: Select all
shader matcapProjection(
output point uvw = 0)
{
uvw = transform ("camera", N) *0.5 + 0.5;
}