Mesh problem

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Mesh problem

Postby Suzeren » Sat Jul 07, 2018 11:44 am

Suzeren Sat Jul 07, 2018 11:44 am
Hello, out of nowhere octane standalone started messing up my imported meshes, everything was fine and poof! Today is the day I have witnessed someting like that (screen)
Geometry in this test scene is made of simple boxes, yet it imports them like chamfers. I inspected the meshes in blender and everything looks ok, I honestly don't know what to do beside tryping topress random things in preferences of importing.
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Joined: Sat Jul 07, 2018 11:14 am

Re: Mesh problem

Postby bepeg4d » Mon Jul 09, 2018 5:46 am

bepeg4d Mon Jul 09, 2018 5:46 am
Hi Suzeren,
you are having issues with the scale of the imported object.
If you change the Ray epsilon value in the Kernel panel, you should see the black artifacts go away.
Note that Octane imports the geometry node in meters by default, if the scale of the object is different, you need to change it in the preferences of the mesh node (click on the ‘tool’ icon in the node inspector).
ciao Beppe
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