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I looked everywhere for a obj or other format to import the shaderball from masteringcgi and couldn't find it. So, I modeled it last night and figured I would share it with everyone here. The scene also contains a plastic material I have been working on. Any advice on the scene settings or material settings is more than welcome.
A note, the ground texture says 50cm, the scale for the grid is actually 10cm in this scene.
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