How to make this material?

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How to make this material?

Postby msciwiarski » Tue Jan 25, 2011 7:16 am

msciwiarski Tue Jan 25, 2011 7:16 am
Hi all..

Can anyone tell me, how should I make polished, colored wood material like on the pictures below ?? Do I have to load colored texture, or I can make it in Octane.. and how should I do this metalized reflection on wood surface...

thanks for any help...

Cheers

Michal
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Re: How to make this material?

Postby msciwiarski » Wed Jan 26, 2011 12:53 pm

msciwiarski Wed Jan 26, 2011 12:53 pm
Noone can help me ??? :(

Michal
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Re: How to make this material?

Postby matej » Wed Jan 26, 2011 1:42 pm

matej Wed Jan 26, 2011 1:42 pm
That is not wood, but probably some silky fabric...

You can load a BW noise and combine it with color in Octane. For reflections you'll have to do some clever mapping to spec, roughness & bump.

For 'metalized look' (colored reflections) you need to apply a color texture to specular parameter of glossy shader.
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Re: How to make this material?

Postby msciwiarski » Wed Jan 26, 2011 2:04 pm

msciwiarski Wed Jan 26, 2011 2:04 pm
Hi Matej...

Thanks for the reply..

It's a wood :)).. maple exactly.. its guitar body material.. check this: http://www.prsguitars.com/custom2212/colors.php

I'm modeling the PRS guitar right now.. and I try to create the material for the body..

cheers

Michal.
Hardware: Core2Quad Q9650, Asus P5Q Deluxe, GeForce GTX580
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