Goldorak wrote:It is in active development. There are two goals:
1) Enable Octane lighting layers to be loaded and blended properly in PS (multi-layer EXR won't necessarily solve this as-is)
2) Support the full Octane 3 features/ORBX assets within Adobe PS's 3D layering and authoring system
Steven13 wrote:Goldorak wrote:It is in active development. There are two goals:
1) Enable Octane lighting layers to be loaded and blended properly in PS (multi-layer EXR won't necessarily solve this as-is)
2) Support the full Octane 3 features/ORBX assets within Adobe PS's 3D layering and authoring system
I´m not sure, wether I understand this. Is it possible to GPU-raytrace a 3D scene, which was made in Photoshop, within Photoshop itself with the plugin?
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