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Re: Indoor Area Lights / Emitters tips

PostPosted: Thu Jan 06, 2011 12:30 pm
by radiance
Hey,

I did'nt say it's bad, nor did i say we won't implement IES,
it's just a solution you can use right now.

IES support is something we will definately add, but only after the next release after next week's comes out, with the new render kernel, so it won't be for 'tomorrow'.

Radiance

Re: Indoor Area Lights / Emitters tips

PostPosted: Fri Jan 07, 2011 7:58 pm
by PgUp
radiance wrote:Hey,

All you need to do is model a set of simple lightning fixtures, then place them to your liking in your model prior to export.
You can then reuse these in further projects.

It's better than IES as you have the correct luminaire with it in your renders (eg the light source itself and it's enclosure is visible)

Radiance


How can i model a lightning physical behavior like this???
Exists some source of tutorial that can teach us to do this?

Re: Indoor Area Lights / Emitters tips

PostPosted: Tue Jan 11, 2011 3:15 am
by radiance
Check out enrico's interior lighting in this scene, that's a good example: viewtopic.php?f=5&t=4644

Radiance