OBJ Export Settings for Octane

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Re: OBJ Export Settings for Octane

Postby Tugpsx » Tue May 04, 2010 9:45 pm

Tugpsx Tue May 04, 2010 9:45 pm
Not sure if anyone is interested, but these settings work very well for DAZStudio exported objects.
I find it best to collect the materials in a local directory, but you can leave them in their origiinal directory and the .mtl file will link to the materials.

If the materials are stored in a complex directory structure then it's best to use the "Collect Maps" option and it will make a MAPS folder with the textures.

OctaneDAZStudioSet.jpg
DAZStudio export settings
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Re: OBJ Export Settings for Octane

Postby radiance » Tue May 04, 2010 10:49 pm

radiance Tue May 04, 2010 10:49 pm
thanks, that's very handy :)
can we put it in our PDF manual ?

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Re: OBJ Export Settings for Octane

Postby Tugpsx » Wed May 05, 2010 12:25 am

Tugpsx Wed May 05, 2010 12:25 am
Sure, not a problem.
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Re: OBJ Export Settings for Octane

Postby mnemonicmethod » Wed May 05, 2010 2:22 pm

mnemonicmethod Wed May 05, 2010 2:22 pm
Hi radiance,
sorry, I disappeared for a while , give a screenshot of the panel as soon as I get in front of my Computer...
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Re: OBJ Export Settings for Octane

Postby SamPage » Wed May 12, 2010 9:20 pm

SamPage Wed May 12, 2010 9:20 pm
For coming out of Rhino, clearing "Export mesh vertex normals" seems to make happy OBJs. This dialog is from Rhino 5 beta, Rhino 4 does not have this as an OBJ export option.
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Re: OBJ Export Settings for Octane

Postby radiance » Thu May 13, 2010 7:18 am

radiance Thu May 13, 2010 7:18 am
SamPage wrote:For coming out of Rhino, clearing "Export mesh vertex normals" seems to make happy OBJs. This dialog is from Rhino 5 beta, Rhino 4 does not have this as an OBJ export option.


2.2 will allow you to use export vertex normals and have much better quality rendering.

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Re: OBJ Export Settings for Octane

Postby mnemonicmethod » Thu May 13, 2010 12:48 pm

mnemonicmethod Thu May 13, 2010 12:48 pm
Hi radiance ,

here you will find the screenshots of raptide pro settings.

Any advice so that Octane doesn't crashes when i import the scene exported through Riptide Pro ? And keep the textures ...
thanks a lot !
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Re: OBJ Export Settings for Octane

Postby radiance » Thu May 13, 2010 6:26 pm

radiance Thu May 13, 2010 6:26 pm
SamPage wrote:For coming out of Rhino, clearing "Export mesh vertex normals" seems to make happy OBJs. This dialog is from Rhino 5 beta, Rhino 4 does not have this as an OBJ export option.


can you try with the export mesh vertex normals enabled, and using the new 2.2 RC1 i just posted ?

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Re: OBJ Export Settings for Octane

Postby SamPage » Thu May 13, 2010 11:39 pm

SamPage Thu May 13, 2010 11:39 pm
radiance wrote:
SamPage wrote:For coming out of Rhino, clearing "Export mesh vertex normals" seems to make happy OBJs. This dialog is from Rhino 5 beta, Rhino 4 does not have this as an OBJ export option.


can you try with the export mesh vertex normals enabled, and using the new 2.2 RC1 i just posted ?


Seems to be working very well, thank you :)
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Re: OBJ Export Settings for Octane

Postby manoRam » Mon May 31, 2010 8:10 am

manoRam Mon May 31, 2010 8:10 am
Hi radiance,
Any way to prepare and export a scene with all materials in C4D 11.5 with or without Riptide???
(Same issues as "mnemonicmethod" mentioned in previous post).
Thanks in advance.
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