Tutorial : 3DSMAX -> OCTANE, Export with baked unwraped maps
Posted: Sun Jan 24, 2010 1:00 pm
Hey guys
I thought it would be a good idea to make a quick video tutorial regarding a possible workflow, getting unwraped bitmaps on custom objects from 3dsmax to octane the easy way.
This is minded for the people that want to participate in the competition running atm. But anyone that find it usefull should take a look.
Screengrab of the model and textures created for the tutorial.
Link for video tutorial
http://www.youtube.com/watch?v=04aZUHewKKo
I thought it would be a good idea to make a quick video tutorial regarding a possible workflow, getting unwraped bitmaps on custom objects from 3dsmax to octane the easy way.
This is minded for the people that want to participate in the competition running atm. But anyone that find it usefull should take a look.
Screengrab of the model and textures created for the tutorial.
Link for video tutorial
http://www.youtube.com/watch?v=04aZUHewKKo