Some weeks ago i've found this excellent setup for Cinema 4d and MoGraph by Joel Dubin:http://joelotron.wordpress.com/2011/06/27/microfloaties-rig-for-cinema-4d/
The first question was: "could it works with octane?"
After a little change in the xpresso-node the answer was YES
During my playing with Octane i've also found that if a cube with sss-fog with turbulence is moving with the camera, the turbulence seems to be animated
This gives me the inspiration and the possibility to realize something dirty and pessimistic that could be used as an entry for the Apocalypse Competition, but also something different and funny compared to the sometime tedious everyday clean work.
The scene is quite simple, a cube with sss-fog, a couple of spheres with high subdivision, a text object, MoGraph and obviously, the microfloaties setup
All the animation is made in cinema 4d and exported to octane for rendering in PT mode at 8 maxdepth till 1024 samples. I have used AppleMotion for adding transitions and text, no colour correction ecc. pure octane render frame at 720p, 2 minutes/frame ~.
I would like to make a vector-pass for adding motionbluer but i've not found the way to do it with Motion so i've decided to exaggerate the DOF effect instead as an alternative.
The sound track is made by me with Apple Garageband.
I've also added 3 materials in the LiveDB, they are "turbulence-fog" and "red-explosion" in the Misc section and "metal-city" in the Metal section. I would like to add the rock also but it's based on a diffusion texture that i've found in my hd and i don't remember where it comes from so i don't no if i can share or not
Hope you like it
here is a .mp4 version without the nasty youtube compression:https://files.me.com/beppegullotta/oz1gma