NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Forums: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
A forum which hosts Octane Render Artwork Competitions
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby cgdoc » Mon Dec 07, 2020 7:12 am

cgdoc Mon Dec 07, 2020 7:12 am
bepeg4d wrote:
vivaperrin wrote:
Hi Bepeg4d:
I installed OctaneX PR5 plugin on my MacOS Big Sur 11.0.1 , but whenever I click any octane button on the top menu, my C4D will crash. Is my Mac incompatible with OctaneX? It is a Mid-2015 MacBook pro, 16GB, Intel Iris Pro 1536 MB, AMD Radeon R9 M370X.

Please help:(
Thanks.

Perrin


Hi Perrin,
unfortunately AMD Radeon R9 is not a Polaris GPU, so it is not supported even under Mac Os 11.0.1 Big Sur:
https://www.techpowerup.com/gpu-specs/r ... tion.c2730

Basically you need a Mac from 2016 or newer, to be able to run Octane without an eGPU.
About eGPU via Thunderbolt 2, please have a look at here:
viewtopic.php?f=7&t=75411&start=290#p391855

ciao Beppe



Hi Beppe!

I have a Late 2016 Macbook Pro with a built in Radeon Pro 455 (GPU Chip: "Baffin"). Is this GPU supported my Octane X under Big Sur / C4D R23?

Thanks!
cgdoc
Licensed Customer
Licensed Customer
 
Posts: 5
Joined: Fri Sep 25, 2020 7:03 pm

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby acabalaza » Mon Dec 07, 2020 11:56 pm

acabalaza Mon Dec 07, 2020 11:56 pm
acabalaza wrote:Using Octane X PR6 (Catalina)

LV is restarting renders whenever I move my mouse across the C4D viewport or really any part of the C4D workspace. Any idea why this would be happening?


Just to clarify....this behavior happens when I click on an object in the object panel. Not when I move the mouse around. Sorry.
acabalaza
 
Posts: 6
Joined: Wed Nov 25, 2020 10:01 pm

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby acabalaza » Tue Dec 08, 2020 12:06 am

acabalaza Tue Dec 08, 2020 12:06 am
acabalaza wrote:Using Octane X PR6 (Catalina)

LV is restarting renders whenever I move my mouse across the C4D viewport or really any part of the C4D workspace. Any idea why this would be happening?



I fixed it! Disregard!
acabalaza
 
Posts: 6
Joined: Wed Nov 25, 2020 10:01 pm

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Tue Dec 08, 2020 7:34 am

bepeg4d Tue Dec 08, 2020 7:34 am
acabalaza wrote:Using Octane X PR6 (Catalina)

LV is restarting renders whenever I move my mouse across the C4D viewport or really any part of the C4D workspace. Any idea why this would be happening?


This is weird, if you are not clicking or changing any parameter.
Please write to me at [email protected], I need to investigate more deeply.

ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 9956
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Tue Dec 08, 2020 7:39 am

bepeg4d Tue Dec 08, 2020 7:39 am
cgdoc wrote:
Hi Beppe!

I have a Late 2016 Macbook Pro with a built in Radeon Pro 455 (GPU Chip: "Baffin"). Is this GPU supported my Octane X under Big Sur / C4D R23?

Thanks!


Yes AMD Radeon Pro 455 is a Polaris GPU, so it is supported, but only from Mac Os 11.0.1 Big Sur Metal driver.
But I have no idea of the performance :roll:
If not enough, you can add another more powerful GPU via eGPU box Thunderbolt 3.

ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 9956
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby cgdoc » Tue Dec 08, 2020 5:46 pm

cgdoc Tue Dec 08, 2020 5:46 pm
Thank you!!

I already have an external GPU (Radeon 5700 XT), but it'd be nice to be able to use Octane X also when the eGPU is not connected.
cgdoc
Licensed Customer
Licensed Customer
 
Posts: 5
Joined: Fri Sep 25, 2020 7:03 pm

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby animaion_1 » Sat Dec 12, 2020 8:44 am

animaion_1 Sat Dec 12, 2020 8:44 am
When the Octane X for Apple M1 computers will be available (+ Blender addon)?
animaion_1
Licensed Customer
Licensed Customer
 
Posts: 7
Joined: Mon Jul 20, 2020 6:43 pm

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby swartzfeger » Sat Dec 12, 2020 8:54 pm

swartzfeger Sat Dec 12, 2020 8:54 pm
Sorry, I think my previous post was lost because I wasn’t logged in. I’ll try and shorten it this time.

Will I be able to use Octane X on my AMD 5500 Bug Sur Mac in Blender for free without having owned a previous Octane license? I’m a hobbyist and currently don’t have the $ (or clients!) to justify the expense.

I have two Octane prime subscriptions but their cuda-only and can’t use them.
swartzfeger
 
Posts: 3
Joined: Tue Nov 24, 2020 11:19 pm

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Weezer » Sun Dec 13, 2020 1:39 pm

Weezer Sun Dec 13, 2020 1:39 pm
Can we get it working properly on existing systems first!?
Weezer
Licensed Customer
Licensed Customer
 
Posts: 376
Joined: Tue Dec 04, 2012 10:08 am

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby cgdoc » Sun Dec 13, 2020 4:03 pm

cgdoc Sun Dec 13, 2020 4:03 pm
bepeg4d wrote:
cgdoc wrote:
Hi Beppe!

I have a Late 2016 Macbook Pro with a built in Radeon Pro 455 (GPU Chip: "Baffin"). Is this GPU supported my Octane X under Big Sur / C4D R23?

Thanks!


Yes AMD Radeon Pro 455 is a Polaris GPU, so it is supported, but only from Mac Os 11.0.1 Big Sur Metal driver.
But I have no idea of the performance :roll:
If not enough, you can add another more powerful GPU via eGPU box Thunderbolt 3.

ciao Beppe


Today I finally made the step from macOS Catalina to macOS Big Sur on my Late 2016 Macbook Pro with the built in Radeon Pro 455 2GB, upgraded from Cinema 4D R22 to R23 and installed Octane X PR5.

My test scene rendered as follows:

Radeon Pro 455 2GB: 590 seconds
Sapphire Nitro+ Radeon RX 5700 XT 8GB: 87 seconds
both GPUs: 78 seconds

This is actually good enough for me - I can finally set up scenes and render previews without any eGPU connected.

Thank you very much for all your efforts and keep up the great work!!
cgdoc
Licensed Customer
Licensed Customer
 
Posts: 5
Joined: Fri Sep 25, 2020 7:03 pm
PreviousNext

Return to Competitions


Who is online

Users browsing this forum: No registered users and 13 guests

Tue Apr 23, 2024 9:47 am [ UTC ]