NEW: Octane X - is finally here! [MEGA FAQ THREAD]

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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby JoGo23 » Wed May 04, 2022 9:29 am

JoGo23 Wed May 04, 2022 9:29 am
bepeg4d wrote:Hi Frank,
ok, here it is:
Image
1FD5CED3-D7F7-4364-80BA-13DB45F9F364.jpeg


ciao,
Beppe


Hi Beppe,
You also should mention that 2022.1 XB 1 only works correctly on MacOS12 and Apple GPUs.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby drunknbass » Fri May 06, 2022 6:27 am

drunknbass Fri May 06, 2022 6:27 am
is there a macOS C4D plugin compatible w/ 2022.1 available ?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby aoktar » Fri May 06, 2022 7:46 am

aoktar Fri May 06, 2022 7:46 am
drunknbass wrote:is there a macOS C4D plugin compatible w/ 2022.1 available ?

Not yet, working on to make it happens
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Senshi » Sat May 07, 2022 11:52 pm

Senshi Sat May 07, 2022 11:52 pm
In the Blender build I seem to be missing a few nodes. I was looking for the Channel Mapper and found I don't see any of the channel ones, nor the Ray Switch. Any idea? (Also, the selection issue is still a huge pain in the butt)
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby 3dworks » Sun May 08, 2022 9:44 pm

3dworks Sun May 08, 2022 9:44 pm
Just a short question: is the chaos node still missing in PR14 or was this feature renamed/removed in the last octane versions? I'm still stuck at version 2020 on CUDA mac side, so I didn't follow all developments for 2021/22 versions.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Mon May 09, 2022 6:35 am

bepeg4d Mon May 09, 2022 6:35 am
@Senshi and 3dworks,
PR14 is still based on 2020.1.5 SDK, so a lot of new features added to 2020.2 and 2021.1 are still missing, you need to use alternative OSL solutions:

ciao,
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby rgbjoy » Fri May 13, 2022 4:56 pm

rgbjoy Fri May 13, 2022 4:56 pm
Is there way to be a beta tester for 2022?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby frankmci » Tue May 17, 2022 9:34 pm

frankmci Tue May 17, 2022 9:34 pm
bepeg4d wrote:Hi Frank,
ok, here it is:
....
ciao,
Beppe


This is super helpful, Beppe! Thank you so much for compiling it into a simple reference.

doubleplusgood!

- Frank
Technical Director - C4D, Maya, AE, - Washington DC
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby haffy » Wed May 18, 2022 7:25 am

haffy Wed May 18, 2022 7:25 am
Are there any updates on the Metal version with cross-platform Network/Render-Node support? I am struggling here.. :)
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Thu May 19, 2022 8:43 am

bepeg4d Thu May 19, 2022 8:43 am
haffy wrote:Are there any updates on the Metal version with cross-platform Network/Render-Node support? I am struggling here.. :)


Not yet.

ciao,
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