Re: New Year's open themed still image competition (OPEN)
Posted: Wed Feb 02, 2011 7:54 pm
okichkoatl wrote:mlody47 wrote: Reply with quote Post Posted: Wed Feb 02, 2011 6:59 pm
Re: New Year's open themed still image competition (OPEN)
ok so I am again bit confussed.... ...about those backgrounds.
so You are telling that it should be like this?
1. Render with Octane ( with alpha channel enabled )
2. Open photoshop & load my render
3. Paint my background ( or put there any image )
4. Save it as image
5. Put a plane mesh in the background in my 3d scene
6. Texture it with my background
7. Export to Octane and render without alpha channel
This is pure madness. It dont make sense, to make 5,6,7 point of this list
HI, you can just make a 360o Degrees image and load it in octane as i did on all of my renders, like the 2 ketzalkoatls, is just the model of the ketzas, the images behind is a 360o images so i can turn arround any direction and render the best frame i want.
Here is the image
but You lost all the data from HDRI becouse You loaded LDRI ... not good technique ( for me ) I dont have a whole week to make my own HDRI's