Octane Hydra | Omniverse plug-in 08-25-22 - [BETA][Obsolete]

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Octane Hydra | Omniverse plug-in 08-25-22 - [BETA][Obsolete]

Postby BK » Thu Sep 01, 2022 1:29 am

BK Thu Sep 01, 2022 1:29 am
Dear Octane community,

OTOY® is proud to announce the availability of the new DCC plugin OctaneRender Hydra | Omniverse plugin v2021.1.4-050622 for NVIDIA Omniverse v2022.1.1.
The world's fastest unbiased GPU rendering engine on CUDA now integrates completely with Omniverse.

What is Octane Hydra | Omniverse?
The Octane Hydra | Omniverse plugin is based on Pixar’s USD (Universal Scene Description) and Pixar’s Hydra API to empower artist workflows across look development, scene layout, lighting, and final rendering.

!!! THIS IS THE BETA VERSION OF OctaneRender PLUGIN, IT IS RELEASED FOR INITIAL PREVIEW AND BUG HUNTING ONLY !!!


Image

Image



Pixar's USD pipeline
https://renderman.pixar.com/stories/pixars-usd-pipeline


-Installation steps-
OctaneHydraDelegateforOmniverseInstall.txt
(717 Bytes) Downloaded 703 times


Image

- Change log -

    -Compiled with 2021.1.5 engine
    -Supports the latest Create v2022.2.0

-Known Issues-
- The build sometime may not work if there is Python preinstalled!
- Omniverse app specifically recommends using Nvidia driver 471.41.


These builds are compatible with both Omniverse Create and Code!!

===================================
Enterprise Subscription Downloads
===================================
Enterprise Downloads

===================================
Studio Subscription Downloads
===================================
Studio Subscription Downloads




Happy GPU Rendering !!

Your team
OTOY
Kind Regards

bk3d
BK
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Re: Octane Hydra | Omniverse plug-in 08-25-22 - [BETA]

Postby EvolverInteractive » Mon Nov 28, 2022 8:01 pm

EvolverInteractive Mon Nov 28, 2022 8:01 pm
Thanks Christopher Scott,

Omniverse Ambassador, I also worked with Chris H with Octane for Unreal.
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Re: Octane Hydra | Omniverse plug-in 08-25-22 - [BETA]

Postby EvolverInteractive » Fri Dec 09, 2022 5:43 pm

EvolverInteractive Fri Dec 09, 2022 5:43 pm
I have some funimental material and rendering questions. Basic Nvidia assets don't work with materials? Is this correct or am I doing something wrong?
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Re: Octane Hydra | Omniverse plug-in 08-25-22 - [BETA]

Postby BK » Sat Dec 10, 2022 12:04 am

BK Sat Dec 10, 2022 12:04 am
EvolverInteractive wrote:I have some funimental material and rendering questions. Basic Nvidia assets don't work with materials? Is this correct or am I doing something wrong?


Hi EvolverInteractive,

Unfortunately, the Nvidia assets materials support is not added yet! We plane to add once we have the MaterialX support in our engine!

cheers
Kind Regards

bk3d
BK
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Re: Octane Hydra | Omniverse plug-in 08-25-22 - [BETA]

Postby EvolverInteractive » Mon Jul 03, 2023 11:27 pm

EvolverInteractive Mon Jul 03, 2023 11:27 pm
Okay 2023.1 is out and it's a major update. It's now time for an update? Please
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Re: Octane Hydra | Omniverse plug-in 08-25-22 - [BETA]

Postby BK » Wed Jul 12, 2023 12:11 am

BK Wed Jul 12, 2023 12:11 am
EvolverInteractive wrote:Okay 2023.1 is out and it's a major update. It's now time for an update? Please


Thank you EvolverInteractive for the reminder.. We are on it now!


cheers
Kind Regards

bk3d
BK
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Re: Octane Hydra | Omniverse plug-in 08-25-22 - [BETA]

Postby BK » Tue Jul 18, 2023 5:19 am

BK Tue Jul 18, 2023 5:19 am
EvolverInteractive wrote:Okay 2023.1 is out and it's a major update. It's now time for an update? Please


Hi EvolverInteractive,
Thanks for your patience.
We have just released the OctaneOmniverse 2023.1 Beta1 that runs with Omniverse 2023.1.1 beta
viewtopic.php?f=150&t=81884

Please feel free to share your feedback.

cheers
Kind Regards

bk3d
BK
OctaneRender Team
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