OTOY® is proud to announce the availability of the new DCC plugin OctaneRender for Solaris V2020.2.4 - for Houdini 18.5.596.
The world's fastest unbiased GPU rendering engine on CUDA and Metal now integrate completely with Houdini 18.5 Solaris.
What is OctaneRender for Solaris?
The OctaneRender for Solaris plugin is based on Pixar’s USD (Universal Scene Description) and Pixar’s Hydra API to empower artist workflows across look development, scene layout, lighting, and final rendering.
Pixar's USD pipeline
https://renderman.pixar.com/stories/pixars-usd-pipeline
-Installation steps-
Insert the OctaneRender® plugin folder path to the houdini.env file. Houdini®creates this file after launch it for the first time.
On Linux and macOS® systems, append a single line to enable OctaneRender®:
HOUDINI_PATH = "/path/to/octane;&"
On Windows® systems, you need to set the PATH to point to the plugin bin folder as well:
PATH = "C:/path/to/octane/bin;$PATH"
Setting this environment variable outputs any error related to loading the OctaneRender® plugin on the command line for diagnosing installation problems:
HOUDINI_DSO_ERROR = 2
- Changes since 2020.2.3.0 - 05-27-21_v3 [Test]-
- Implemented Octane Cameras, Imager and PostProcessing node inside Camera node
- Implemented Octane AOV node under digital Asset(WIP Denoised beauty)
- Implemented Octane Kernels inside the Render Settings node. We can now pin multiple Render settings nodes from Lookdev to the final render settings.
The Render settings node will override if there is a custom render target in the scene.
-Known Issues-
- Light ID UI (WIP)
- Octane Color response is disabled because Hydra buffer expects linear output
- Light Linker is yet to be supported as we are investigating if we could assign the Octane light IDs internally.
Octane X builds will be added shortly
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Enterprise Subscription Downloads
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2020.2.4.0 Houdini 18.5.596
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Studio Subscription Downloads
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2020.2.4.0 Houdini 18.5.596
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Demo build Download
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2020.2.4.0 Houdini 18.5.596
Happy GPU Rendering !!
Your team
OTOY