OTOY® is proud to announce the availability of the new DCC plugin OctaneRender Hydra | Solaris V2020.2.1 - for Houdini 18.5.499.
The world's fastest unbiased GPU rendering engine on CUDA and Metal now integrate completely with Houdini 18.5 Solaris.
What is Octane Hydra | Solaris?
The Octane Hydra | Solaris plugin is based on Pixar’s USD (Universal Scene Description) and Pixar’s Hydra API to empower artist workflows across look development, scene layout, lighting, and final rendering.
Pixar's USD pipeline
https://renderman.pixar.com/stories/pixars-usd-pipeline
-Installation steps-
Insert the OctaneRender® plugin folder path to the houdini.env file. Houdini®creates this file after launch it for the first time.
On Linux and macOS® systems, append a single line to enable OctaneRender®:
HOUDINI_PATH = "/path/to/octane;&"
On Windows® systems, you need to set the PATH to point to the plugin bin folder as well:
PATH = "C:/path/to/octane/bin;$PATH"
Setting this environment variable outputs any error related to loading the OctaneRender® plugin on the command line for diagnosing installation problems:
HOUDINI_DSO_ERROR = 2
- Changes since 2020.2.1.2 - 03-26-
- Added USD UDIM conversion
- Support Octane texture UDIM node (The same workflow as the main plugin just add <UDIM> tag)
- Bug fixes
-Known Issues-
- Light Linker is yet to be supported as we are investigating if we could assign the Octane light IDs internally.
- we are still experiencing issues with Octane nodes working correctly due to what appears to be issued with the version of USD that Houdini is built with.
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Enterprise Subscription Downloads
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2020.2.1.2 Houdini 18.5.499
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Studio Subscription Downloads
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2020.2.1.2 Houdini 18.5.499
Happy GPU Rendering !!
Your team
OTOY