Regular Displacements don't work ?

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Hydra Solaris

Regular Displacements don't work ?

Postby Creative_Sheep » Mon Mar 21, 2022 1:16 am

Creative_Sheep Mon Mar 21, 2022 1:16 am
Vertex Displacements work in Solaris, not; regular Displacements (Octane 2021.1.3.0). I have a procedural plugged into a ToolBakedImage node then that node is plugged into the regular displacement vop node but the mesh doesn't displace ?
Creative_Sheep
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Re: Regular Displacements don't work ?

Postby BK » Mon Mar 21, 2022 3:48 am

BK Mon Mar 21, 2022 3:48 am
Creative_Sheep wrote:Vertex Displacements work in Solaris, not; regular Displacements (Octane 2021.1.3.0). I have a procedural plugged into a ToolBakedImage node then that node is plugged into the regular displacement vop node but the mesh doesn't displace ?


Thanks Creative_sheep,

We are able to replicate this and reported it to our developer.
Strangely, the nodes were connected correctly when we enable the Show Octane window (Standalone node editor).

cheers
Kind Regards

bk3d
BK
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Re: Regular Displacements don't work ?

Postby Creative_Sheep » Mon Mar 21, 2022 3:56 am

Creative_Sheep Mon Mar 21, 2022 3:56 am
BK wrote:
Creative_Sheep wrote:Vertex Displacements work in Solaris, not; regular Displacements (Octane 2021.1.3.0). I have a procedural plugged into a ToolBakedImage node then that node is plugged into the regular displacement vop node but the mesh doesn't displace ?


Thanks Creative_sheep,

We are able to replicate this and reported it to our developer.
Strangely, the nodes were connected correctly when we enable the Show Octane window (Standalone node editor).

cheers


I hope this bug can be resolved soon.
Creative_Sheep
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Re: Regular Displacements don't work ?

Postby BK » Tue Mar 22, 2022 3:35 am

BK Tue Mar 22, 2022 3:35 am
Creative_Sheep wrote:Vertex Displacements work in Solaris, not; regular Displacements (Octane 2021.1.3.0). I have a procedural plugged into a ToolBakedImage node then that node is plugged into the regular displacement vop node but the mesh doesn't displace ?


Hi Creative_Sheep,

We can confirm the Octane texture displacement will not work if the primitive meshes in Solaris do not have UV values.
Please make sure the mesh is UV mapped/Unwrapped.

cheers
Kind Regards

bk3d
BK
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Re: Regular Displacements don't work ?

Postby Creative_Sheep » Tue Mar 22, 2022 4:10 am

Creative_Sheep Tue Mar 22, 2022 4:10 am
BK wrote:
Creative_Sheep wrote:Vertex Displacements work in Solaris, not; regular Displacements (Octane 2021.1.3.0). I have a procedural plugged into a ToolBakedImage node then that node is plugged into the regular displacement vop node but the mesh doesn't displace ?


Hi Creative_Sheep,

We can confirm the Octane texture displacement will not work if the primitive meshes in Solaris do not have UV values.
Please make sure the mesh is UV mapped/Unwrapped.

cheers


vertex displacements don't need UV but regular displacements require UV, interesting !
Creative_Sheep
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Re: Regular Displacements don't work ?

Postby BK » Tue Mar 22, 2022 9:55 pm

BK Tue Mar 22, 2022 9:55 pm
Creative_Sheep wrote:
BK wrote:
Creative_Sheep wrote:Vertex Displacements work in Solaris, not; regular Displacements (Octane 2021.1.3.0). I have a procedural plugged into a ToolBakedImage node then that node is plugged into the regular displacement vop node but the mesh doesn't displace ?


Hi Creative_Sheep,

We can confirm the Octane texture displacement will not work if the primitive meshes in Solaris do not have UV values.
Please make sure the mesh is UV mapped/Unwrapped.

cheers


vertex displacements don't need UV but regular displacements require UV, interesting !


yeah, as a render engine we expect every mesh includes UV info for the texture displacement.
Just tested using an SOP node> Mesh> UVunrapped worked fine as well!


cheers
Kind Regards

bk3d
BK
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