NEW: Octane X - is finally here! [MEGA FAQ THREAD]

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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby azumbrunnen » Mon Nov 29, 2021 3:19 pm

azumbrunnen Mon Nov 29, 2021 3:19 pm
ANY update on ACES support? When will the SDK 2020.2 be ready for X so we get proper color management? is there a good workaround in the meantime to save as linear and apply aces in post or something?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Tue Nov 30, 2021 9:19 am

bepeg4d Tue Nov 30, 2021 9:19 am
PR 13 will be still based on 2020.1.5 SDK, so no ACES/OCIO support, but we are almost there.
We are going to skip 2020.2 and 2021.1 SDKs, and jump directly to the new 2022.1 SDK.
The first alpha /experimental build has been already published here:
viewtopic.php?f=33&t=78783

ciao,
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Wed Dec 01, 2021 2:19 pm

bepeg4d Wed Dec 01, 2021 2:19 pm
New Standalone Octane X™ PR 13 [current Octane X for MacOS12] for macOS 12 Monterey only, also supporting new M1 Pro and M1 Max.
You can find all the licenses verions download links here:
viewtopic.php?f=24&t=78768

Plugins will follow asap.

Happy Mac GPU rendering,
ciao,
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby rodsteele » Wed Dec 01, 2021 4:45 pm

rodsteele Wed Dec 01, 2021 4:45 pm
bepeg4d wrote:New Standalone Octane X™ PR 13 [current Octane X for MacOS12] for macOS 12 Monterey only, also supporting new M1 Pro and M1 Max.
You can find all the licenses verions download links here:
viewtopic.php?f=24&t=78768

Plugins will follow asap.

Happy Mac GPU rendering,
ciao,
Beppe


For anyone wondering, this still runs in Rosetta.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby timvanzant » Wed Dec 01, 2021 7:07 pm

timvanzant Wed Dec 01, 2021 7:07 pm
rodsteele wrote:
For anyone wondering, this still runs in Rosetta.


From what I can gather (the latest mograph podcast with Jules & comments I read on the Octane facebook) a native implementation could be 12 months out, likely in the 2022.2 release.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby nautical007 » Wed Dec 01, 2021 10:51 pm

nautical007 Wed Dec 01, 2021 10:51 pm
bepeg4d wrote:
Can't render in C4D r23 in mac12 system, how to solve the program crash?


Only S24 and R25 are supported in PR12, for now.

ciao,
Beppe


For PR13 for C4D are there still plans to support R21? Thanks
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby aoktar » Thu Dec 02, 2021 12:19 am

aoktar Thu Dec 02, 2021 12:19 am
nautical007 wrote:For PR13 for C4D are there still plans to support R21? Thanks

There's a lot compile problems with else of R25. Currently only we can run R25 with PR13.
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby bepeg4d » Thu Dec 02, 2021 8:59 pm

bepeg4d Thu Dec 02, 2021 8:59 pm
New Cinema 4D - OctaneX PR13 builds, Studio, Enterprise, and Enterprise Mac Pro versions, for macOS 12 Monterey only, and for C4D R23, S24, and R25, other versions are not ready yet:

viewtopic.php?f=85&t=77493

ciao,
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby grishchenkov » Thu Dec 02, 2021 10:05 pm

grishchenkov Thu Dec 02, 2021 10:05 pm
Ciao, Beppe! Does it make sense to wait for the Prime X version? Or how to trial RP13 for C4D on Apple Silicon?
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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Postby Weezer » Thu Dec 02, 2021 10:13 pm

Weezer Thu Dec 02, 2021 10:13 pm
Great, thanks. Just having a quick go – but it looks like the Denoiser is still broken!
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