Image Texture with OCIO IDTs (Input Color Space)
Posted: Mon Oct 31, 2022 9:50 am
Hi, I used Houdini and Octane 2021.1.6 to export a scene as ORBX to RNDR. I doubled checked the file in Octane Standalone. All worked fine.
Problem: I got some weird results with the Image Textures I used.
The main issue was with the textures that used OCIO (ACES 1.2) Input Transform as its Input Color Space inside the Image Texture nodes.
The render engine on RNDR handled these textures as No Input (Value 0.0).
My Question: Does RNDR support any version of OCIO (like ACES 1.0.3 or ACES 1.2)? If no, How do you suggest to deal with ACEScg Color Textures(bitmaps)? and When will RNDR support OCIO IDTs (Input Device Transforms)?
Thank You
Problem: I got some weird results with the Image Textures I used.
The main issue was with the textures that used OCIO (ACES 1.2) Input Transform as its Input Color Space inside the Image Texture nodes.
The render engine on RNDR handled these textures as No Input (Value 0.0).
My Question: Does RNDR support any version of OCIO (like ACES 1.0.3 or ACES 1.2)? If no, How do you suggest to deal with ACEScg Color Textures(bitmaps)? and When will RNDR support OCIO IDTs (Input Device Transforms)?
Thank You