I'm having an issue in C4D exporting animated textures into ORBX files for use on RNDR. Apologies if this is the wrong place to post this, but I'm pulling my hair out trying to get this right.
I have frame ranges set in the image texture node. PNG Sequences. Let's say I use frame 0-100 @ 30fps... in a 30fps document, rendering out 30fps. Then I set it to simple, exact frame and render out 100 frames... I'm lucky if I get 30-40 frames to render and it repeats frames.. sometimes 2-3fps.
C4D Plugin 2020.1.5-R4 (MacOS CUDA)
High Sierra 10.13.6