OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Forums: OctaneRender 2020.2 LightWave Production build 2020.2.5.1
Sub forum for plugin releases

Moderator: juanjgon

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby Lewis » Tue Oct 05, 2021 8:30 am

Lewis Tue Oct 05, 2021 8:30 am
Thanks Juan, great to hear.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
User avatar
Lewis
Licensed Customer
Licensed Customer
 
Posts: 1068
Joined: Tue Feb 05, 2013 6:30 pm
Location: Croatia

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby Mastoy » Tue Oct 05, 2021 1:55 pm

Mastoy Tue Oct 05, 2021 1:55 pm
Thx Juanjo, awesome as usual ! :)
Mastoy
Licensed Customer
Licensed Customer
 
Posts: 97
Joined: Tue Nov 26, 2013 5:27 pm

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby smount1 » Sat Oct 09, 2021 4:44 am

smount1 Sat Oct 09, 2021 4:44 am
Thank you J-man 8-)
smount1
Licensed Customer
Licensed Customer
 
Posts: 36
Joined: Sat Mar 10, 2018 6:05 am

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby promity » Sat Oct 16, 2021 10:27 am

promity Sat Oct 16, 2021 10:27 am
And yet this is strange - only for LW the plug-in 2021 has not yet been released. But why not give a simple answer - when the Octane 2021 version for LW will appear?
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
User avatar
promity
Licensed Customer
Licensed Customer
 
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby Carlos3D » Fri Oct 22, 2021 9:17 pm

Carlos3D Fri Oct 22, 2021 9:17 pm
Hi Juanjo.

I'm working on a small animation and I'm getting some bugs when rendering sequences.

I send the link to a small rendered scene so Juanjo can see what's going on.


In this scene I had problems in frames 34, 42, 65, 80, 92, 94, 128, 145.

This happens whenever I render.

I've done many more animations and this has never happened before.

Thanks.

Carlos Caldeira.

Link for download: https://www.mediafire.com/file/7rxqgq63 ... G.zip/file
Attachments
Final_Render_095.png
Final_Render_094.png
User avatar
Carlos3D
Licensed Customer
Licensed Customer
 
Posts: 116
Joined: Thu Feb 26, 2015 5:45 pm

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby NemesisCGI » Sat Oct 23, 2021 10:36 am

NemesisCGI Sat Oct 23, 2021 10:36 am
Carlos3D wrote:Hi Juanjo.

I'm working on a small animation and I'm getting some bugs when rendering sequences.

I send the link to a small rendered scene so Juanjo can see what's going on.


In this scene I had problems in frames 34, 42, 65, 80, 92, 94, 128, 145.

This happens whenever I render.

I've done many more animations and this has never happened before.

Thanks.

Carlos Caldeira.

Link for download: https://www.mediafire.com/file/7rxqgq63 ... G.zip/file


First off check your model for any polygons with more than 4 sides. NGons should really be avoided in character rigs, as when the plug-in triples them it could possibly change the ploy count thus the model gets dropped out.

Shaun.
Win 7 pro 64bit GTX780
NemesisCGI
Licensed Customer
Licensed Customer
 
Posts: 110
Joined: Sat Apr 06, 2013 3:18 am

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby promity » Sat Oct 23, 2021 10:53 am

promity Sat Oct 23, 2021 10:53 am
Try rendering without motion blur. Does this animation use bones or is the animation baked onto objects? What type of subdivision was used here - native or from Octane?
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
User avatar
promity
Licensed Customer
Licensed Customer
 
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby NemesisCGI » Sat Oct 23, 2021 11:38 am

NemesisCGI Sat Oct 23, 2021 11:38 am
I have seen vanishing objects before, as I said check for ngons they can create all sorts of problems.
I had this job with lots of machines controlled by both morphs & bones. These were imported cad objects, some would just vanish from the render, turned out to be the ngons I had not removed or tripled. That scene had motion blur & a version without. The problem affected both.
Win 7 pro 64bit GTX780
NemesisCGI
Licensed Customer
Licensed Customer
 
Posts: 110
Joined: Sat Apr 06, 2013 3:18 am

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby juanjgon » Sat Oct 23, 2021 12:21 pm

juanjgon Sat Oct 23, 2021 12:21 pm
This can also be a problem with the multi-thread scene extraction or with the scene updating. You could try to render your scene after disabling the muliti-thread scene extraction in the plugin options panel and/or render the scene in full scene reload mode.

Thanks,
-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: OctaneRender 2020.2 LightWave Production build 2020.2.5.1

Postby pixelsmack » Sat Oct 23, 2021 3:09 pm

pixelsmack Sat Oct 23, 2021 3:09 pm
Is this A F9/F10 Render or LWSN. Just curious.
pixelsmack
Licensed Customer
Licensed Customer
 
Posts: 112
Joined: Wed Jun 11, 2014 6:31 pm
PreviousNext

Return to Releases


Who is online

Users browsing this forum: No registered users and 2 guests

Thu Apr 18, 2024 2:12 pm [ UTC ]