Carlos3D wrote:R: Octane has always been like this in any version.
It shouldn't be an Octane issue but rather a LightWave limitation...
I believe!...
No, sorry Carlos, that is not what I'm describing there, people are probably missing key point here, INSTANCE polygons are used just for placing instances (imagine you have Polygons 2*5m with shorter edge and you use 100 of those to place car son the car park, you don't want those polygons (placeholder for car position and direction) to be visible eon render, you just want CARS that are instance don top of those. So CAR are ON in scene editor, but placeholder polys are OFF in scene editor.
Currently, in 2020.2.5.0 that is not possible/working while in all other previous versions it DOES work that way.