OctaneRender 2020.2 LightWave Production build 2020.2.4.0

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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby juanjgon » Tue Jul 06, 2021 11:56 am

juanjgon Tue Jul 06, 2021 11:56 am
wavesoflight wrote:
slv wrote:Hi All, i confirm that i get crash of lightwave with this latest version of plugin. Crash when multi thread extraction is enable with instances. if i disable multithread extraction , render IPR run correctly !
This on this old scene as exemple ( with lw plugin 2020.2.3.1 i have no problem )


How do you turn off Multi Thread extraction please?


There is an option in the plugin options panel to disable it.

Thanks,
-Juanjo
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby wavesoflight » Tue Jul 06, 2021 2:06 pm

wavesoflight Tue Jul 06, 2021 2:06 pm

There is an option in the plugin options panel to disable it.

Thanks,
-Juanjo


Thanks man.
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby wavesoflight » Tue Jul 06, 2021 4:37 pm

wavesoflight Tue Jul 06, 2021 4:37 pm
Hello again.

Multi threading extraction results in F9 or F10 complete freeze - It loads the preview window and then nothing, you have to kill Layout and reload. IPR still works.

I did manage to get it to work with just a fresh scene and using Modeler tools within Layout to make a simple cube. But if I load any objects into the scene with MTE on, F9 and F10 freeze.

I'm using LW2015.3
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby artecnl » Thu Jul 15, 2021 5:11 pm

artecnl Thu Jul 15, 2021 5:11 pm
pixelsmack wrote:One thing I have found. This seems to only be happening on the 32-core/64 threadripper. The 24-core/48 threadripper wasn’t doing this.. I will disable multi thread scene extraction and see if this is a possible cause.



Having the same issue Here, i have a 1950x threadripper only with this new relase. in Multithread extraction, some objects drop in the scene. i have 2x 3090rtx and LW 2020.0.1
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby promity » Fri Jul 23, 2021 4:28 am

promity Fri Jul 23, 2021 4:28 am
I just can't get Ostan to work with denoise on this scene. Here is the log file.
octane.log
(1.49 MiB) Downloaded 133 times
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby jsboudreau » Sun Aug 22, 2021 5:36 pm

jsboudreau Sun Aug 22, 2021 5:36 pm
artzgodka wrote:I found the bug.
I have box, copy the box turn off in scene editor but Octane still render this box.
In the earlier version of Octane there was no problem.


I found the solution to this bug. If you go into the render target node and turn off Instance LW Clones that fixes the issue.

Hope this helps

Thanks,
Jason
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby Lewis » Sun Aug 22, 2021 5:40 pm

Lewis Sun Aug 22, 2021 5:40 pm
Yeah clones as instances needs to be off for that but I am not sure that is pure solution. Was that same before on previous octane versions or 2020.4.0 only?
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby jsboudreau » Mon Aug 23, 2021 3:05 pm

jsboudreau Mon Aug 23, 2021 3:05 pm
Hi Juanjgon,

Wondering when the multi-Threaded extraction crashing is going to be fixed? Right now in the latest versions of Octane it's completely un usable since every time I open the IPR window layout crashes. But if I turn off the multi-threaded extraction it doesn't crash anymore.

Thanks,
Jason
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby dmodric » Tue Aug 24, 2021 1:18 pm

dmodric Tue Aug 24, 2021 1:18 pm
Check your models for older materials, missing images etc. I have found that some models crash the render with multi threaded extraction on some configurations. I have desktop which loads the scene and my laptop with the same scene crashes. Cleaning the models helped to load the scene.
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.4.0

Postby Carlos3D » Wed Aug 25, 2021 5:59 pm

Carlos3D Wed Aug 25, 2021 5:59 pm
scooternva wrote:
promity wrote:Thank you, Juanjgon! It is a pity, however, that spotlight is not available yet. It would be very useful to me now )

C4D and other plugins have had a spotlight for years now. It's feature parity issues like this--not to mention the ridiculous years-long documentation problem--that aggravate me enough to make me wander over to the Redshift site when I'm waiting for an Octane job to finish.


R:I think Octane for LW is one of the favourites, but I agree not to update the manual.
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