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BUG when render a sequencer

PostPosted: Fri Feb 07, 2020 3:47 am
by HRHBG
Image
Crash when clicking the capture button

UE 4.24.2 + Octane for Unreal 0.31

Re: BUG when render a sequencer

PostPosted: Fri Feb 07, 2020 4:00 am
by EvolverInteractive
You have to give more information about the bug.
Does it render in the viewport just fine?
What are your sequencer settings?
Might be better to post a short video as it is crashing,

Re: BUG when render a sequencer

PostPosted: Fri Feb 07, 2020 3:52 pm
by ChrisHekman
I cant get the capture button to crash .
Could you provide me the steps to recreate this crash?

Re: BUG when render a sequencer

PostPosted: Sat Feb 08, 2020 11:39 am
by HRHBG
ChrisHekman wrote:I cant get the capture button to crash .
Could you provide me the steps to recreate this crash?


After my testing, I found that when loading landscape or rendering landscape, it will crash. After deleting the landscape, everything is normal.

Re: BUG when render a sequencer

PostPosted: Sat Feb 08, 2020 11:33 pm
by ChrisHekman
HRHBG wrote:
ChrisHekman wrote:I cant get the capture button to crash .
Could you provide me the steps to recreate this crash?


After my testing, I found that when loading landscape or rendering landscape, it will crash. After deleting the landscape, everything is normal.


Thanks, ill check it out.

Re: BUG when render a sequencer

PostPosted: Mon Feb 10, 2020 11:37 am
by EvolverInteractive
I assume you didn't setup your landscape and are using someone's landscape.

Re: BUG when render a sequencer

PostPosted: Tue Feb 11, 2020 3:15 pm
by HRHBG
EvolverInteractive wrote:I assume you didn't setup your landscape and are using someone's landscape.

yes,I use landscapes frome UnrealMarket.

Re: BUG when render a sequencer

PostPosted: Wed Feb 12, 2020 6:34 pm
by EvolverInteractive
LOL those landscapes materials are very complex and don't convert, don't use the Brushifiy materials they are also not converting well.