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camera sequence in 4.23 not work

PostPosted: Tue Oct 22, 2019 6:42 am
by shenmi
When i animated camera in sequencer,octane do not render at the moved camera position(not moved).
I tested it in unreal 4.23 under new level.
So I can only render one shot.

Re: camera sequence in 4.23 not work

PostPosted: Wed Oct 23, 2019 8:41 am
by ChrisHekman
Does your active rendertarget use the "Viewport" camera mode? Or does it use selected camera?

Re: camera sequence in 4.23 not work

PostPosted: Thu Oct 24, 2019 12:45 am
by shenmi
yes.I tried everything and it doesn't work.

Re: camera sequence in 4.23 not work

PostPosted: Mon Dec 16, 2019 3:04 pm
by EvolverInteractive
I just had the same issue, easy fix.

1. Copy the render target
2. Delete it.
3. Paste it back
4. Save and Restart Unreal
4. Have the view port select and the camera locked to viewport

Re: camera sequence in 4.23 not work

PostPosted: Mon Dec 16, 2019 3:09 pm
by ChrisHekman
Do you know what steps you need to do to reproduce this bug?

Re: camera sequence in 4.23 not work

PostPosted: Thu Dec 19, 2019 1:03 pm
by EvolverInteractive
No, I haven't nailed down how it happens. I'm switching over my team to Unreal starting tomorrow. I have a breakdown of setting up to render video. I'll have more sample points. But for me I started and finished a project in the same day without updating or adding anything new. It just fought me to render video. I have 2 more projects to do in the next few days. I'll find out then. I need it fixed too.