ChrisHekman wrote:It looks like the emissive inputs are wrong for a few of the materials in that scene.
Could you share your scene with us?
ChrisHekman wrote:This is quite an odd issue.
- Do you have some specific unreal editor rendering settings that we might need to be aware of?
- Do you have the same issue in 2019.1.RC2 standalone?
Additionally, we have a new build out that has 2019.1.RC4. You might want to try if this has the same issue.
villagefeatures wrote:FY, I just installed the .20 release and the problem has disappeared.
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