jitendra wrote:I have checked with updated version [OctaneStudio0_54_UE5_0]
But still facing same crashing issue.
I have changed all hair materials to material instance of "hairDefaultMaterial" and load octane viewport. This time it didn't crashed but the face skin material was changed to default black material and eyes are not present in viewport. Attaching screenshot of that, too.
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Assertion failed: Index >= 0 && Index < CurrentScopeChunks->Num() [File:D:\GIT\UnrealPlugin\OctaneUnreal\Plugins\OctanePlugin\Source\OctanePlugin\Private\Octane\Objects\MaterialTranslator\OSLMaterialTranslator.h] [Line: 1334] Index -1/401, Platform=0
UnrealEditor_OctanePlugin
dcomp
Sorry, I meant the next build, as in the upcomming build we will be releasing shortly.
Metahuman materials use a couple of material nodes we dont support yet - which break the skin material.
And the eyes have a thing layer material on top of that that is also not supported yet, which causes the eyes to become black.
We are working on supporting these.