Octane 2020.1 For Unreal Engine - v0.40

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Octane 2020.1 For Unreal Engine - v0.40

Postby ChrisHekman » Mon Sep 21, 2020 3:09 pm

ChrisHekman Mon Sep 21, 2020 3:09 pm
Octane for Unreal Engine 0.40
Changes:

Fixes:
  • Fixed issue with subdivision not being set for materials with displacement
  • Fixed texture copy crash
  • Fixed material switching and removing issues on landscapes


UE 4.25
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_25.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_25.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_25.exe

UE 4.24
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_24.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_24.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_24.exe

UE 4.23
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_23.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_23.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_23.exe
Last edited by ChrisHekman on Tue Dec 15, 2020 7:21 pm, edited 3 times in total.
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby EvolverInteractive » Tue Sep 22, 2020 1:27 am

EvolverInteractive Tue Sep 22, 2020 1:27 am
Thanks Chris for all the updates.
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby PeterBikki » Mon Sep 28, 2020 8:25 am

PeterBikki Mon Sep 28, 2020 8:25 am
Hey Chris,
What's your plan of releasing Octane for Unreal 4.26? I assume you wait until it gets out from preview releases.
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby ChrisHekman » Mon Sep 28, 2020 9:13 am

ChrisHekman Mon Sep 28, 2020 9:13 am
PeterBikki wrote:Hey Chris,
What's your plan of releasing Octane for Unreal 4.26? I assume you wait until it gets out from preview releases.


That is the plan yes.
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby oisilener1982 » Thu Oct 01, 2020 1:55 am

oisilener1982 Thu Oct 01, 2020 1:55 am
May I ask if RTX 3080 is working in this version?
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby Renbry » Thu Oct 01, 2020 10:21 am

Renbry Thu Oct 01, 2020 10:21 am
Hello,

Are there any plans to translate Virtual Textures in the newer versions of UE4 ?

I've started using them for the benefits of 8k+ resolution but also because of the UDIM compatibility.

See here for an example I'm putting together for virtual production conversations : https://www.youtube.com/watch?v=2DlLwg7DXL4&feature=youtu.be
There's almost 100 8k textures loaded onto tiled geometry in only ~9 materials and while i could have 100 materials it wouldn't justify the setup time in doing so.

As I push further into this area it'd be great to be able to render in Octane whereas at the moment Unreal crashes as it tries to convert the textures.

Thanks!

Matt Hermans
Electric Lens Co.
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby ChrisHekman » Thu Oct 01, 2020 1:19 pm

ChrisHekman Thu Oct 01, 2020 1:19 pm
oisilener1982 wrote:May I ask if RTX 3080 is working in this version?


It should yes.
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby oisilener1982 » Thu Oct 01, 2020 3:52 pm

oisilener1982 Thu Oct 01, 2020 3:52 pm
https://ibb.co/CJZBZBx
Image

Octane for Unreal does not Render even if I wait for a Long time (Link Above)
Unreal Engine 4.25
Windows 10

It is working Fine in OctaneBench
Image


Assertion failed: GPackageLoader.Get() [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp] [Line: 500]

UE4Editor_Core
UE4Editor_Core
UE4Editor_CoreUObject
UE4Editor_RenderCore
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_OctanePluginEditor
UE4Editor_OctanePluginEditor
UE4Editor_Core
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby ChrisHekman » Mon Oct 05, 2020 1:46 pm

ChrisHekman Mon Oct 05, 2020 1:46 pm
Renbry wrote:Hello,

Are there any plans to translate Virtual Textures in the newer versions of UE4 ?

I've started using them for the benefits of 8k+ resolution but also because of the UDIM compatibility.

See here for an example I'm putting together for virtual production conversations : https://www.youtube.com/watch?v=2DlLwg7DXL4&feature=youtu.be
There's almost 100 8k textures loaded onto tiled geometry in only ~9 materials and while i could have 100 materials it wouldn't justify the setup time in doing so.

As I push further into this area it'd be great to be able to render in Octane whereas at the moment Unreal crashes as it tries to convert the textures.

Thanks!

Matt Hermans
Electric Lens Co.


Virtual textures are difficult to translate in a meaningfull way to octane. All I can do is copy all the 8k textures, turn on out-of-core rendering.
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Re: Octane 2020.1 For Unreal Engine - v0.40

Postby ChrisHekman » Mon Oct 05, 2020 3:53 pm

ChrisHekman Mon Oct 05, 2020 3:53 pm
oisilener1982 wrote:Octane for Unreal does not Render even if I wait for a Long time (Link Above)
Unreal Engine 4.25


Could you provide the octane logs?

- Go to the unreal main toolbar
- Click the octane dropdown arrow and select "OctaneGUI"
- In the OctaneGUI, go to windows and select "Create log window"
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