Moderator: ChrisHekman
Renbry wrote:Hi Chris,
Thanks for the replay re: virtual textures. Would it ever be possible to parse the VT texture source index and translate those textures out ? i mean, i don't expect Octane to directly render from UE4's VT database but is the possibility exposed to translate out the source textures ? if so this let's me work in VT mode in UE4 but still have Octane churn on the original textures (even if it means out of core)
This would be a workflow improvement while we're still navigating the pros/cons of UE4/Octane and Brigade soon and where it makes the most sense to use each offering. We're still using VR for lots of workflow but i'm trying to build a path out to Octane without needing to build a project specifically for Octane. Appreciate your work a lot !
Thanks,
oisilener1982 wrote:GPU: RTX 3080
Processor Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 4.00 GHz
Installed RAM 24.0 GB
System type 64-bit operating system, x64-based processor
UNreal Engine 4.25
oisilener1982 wrote:[/img]
GPU: RTX 3080
Processor Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 4.00 GHz
Installed RAM 24.0 GB
System type 64-bit operating system, x64-based processor
UNreal Engine 4.25
ChrisHekman wrote:oisilener1982 wrote:Octane for Unreal does not Render even if I wait for a Long time (Link Above)
Unreal Engine 4.25
Could you provide the octane logs?
- Go to the unreal main toolbar
- Click the octane dropdown arrow and select "OctaneGUI"
- In the OctaneGUI, go to windows and select "Create log window"
yahyanawir wrote:ChrisHekman wrote:oisilener1982 wrote:Octane for Unreal does not Render even if I wait for a Long time (Link Above)
Unreal Engine 4.25
Could you provide the octane logs?
- Go to the unreal main toolbar
- Click the octane dropdown arrow and select "OctaneGUI"
- In the OctaneGUI, go to windows and select "Create log window"
I also could not render using octane in Unreal Engine. I am using RTX 2070 super, unreal 4.25.3
https://ibb.co/6NGJ0N4
https://ibb.co/SnQX2W0
https://ibb.co/N2zw60q
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