Octane 2020 For Unreal Engine - v0.32: Geometry Cache

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Octane 2020 For Unreal Engine - v0.32: Geometry Cache

Postby ChrisHekman » Fri Feb 07, 2020 5:30 pm

ChrisHekman Fri Feb 07, 2020 5:30 pm
Octane for Unreal Engine 0.32
Changes:
  • Added Geometry Cache support
  • Texture resolutions now match max in-game unreal texture resolutions
  • Octane Viewport now shows amount of samples taken when showing denoised scenes

Fixes:
  • Fixed issues with sequencer not correctly copying active unreal camera settings in octane
  • Sequencer now resets more RenderTarget settings to what they were before the capture
  • Fixed crash when user cancels PNG export
  • Memory and performance improvements

UE 4.24
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_24.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_24.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_24.exe

UE 4.23
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_23.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_23.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_23.exe
Last edited by ChrisHekman on Thu Mar 19, 2020 6:06 pm, edited 2 times in total.
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby EvolverInteractive » Fri Feb 07, 2020 6:14 pm

EvolverInteractive Fri Feb 07, 2020 6:14 pm
Thanks sir, that crash when you don't save a png, was my favorite. I didn't realize how many times I need to tweak 1 more thing until then.
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby StyleMarshal » Sun Feb 09, 2020 2:35 pm

StyleMarshal Sun Feb 09, 2020 2:35 pm
Thank you very much for "Geometry Cache support" :-)
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby HRHBG » Tue Feb 11, 2020 6:35 pm

HRHBG Tue Feb 11, 2020 6:35 pm
need VDB sequencer support
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby ChrisHekman » Wed Feb 12, 2020 3:31 pm

ChrisHekman Wed Feb 12, 2020 3:31 pm
HRHBG wrote:need VDB sequencer support


Could you elaborate? Do you mean VDB's inside ORBX proxies are not updated?
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby HRHBG » Wed Feb 19, 2020 5:30 am

HRHBG Wed Feb 19, 2020 5:30 am
How do I get Octan standalone 2020?
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby bepeg4d » Wed Feb 19, 2020 9:55 am

bepeg4d Wed Feb 19, 2020 9:55 am
You can find Standalone 2020 in the Development Build Releases section of this forum, latest version is always on top:
viewforum.php?f=33
Here is the direct link to 2020.1-XB3:
viewtopic.php?f=33&t=73728

ciao Beppe
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby HRHBG » Wed Feb 19, 2020 7:18 pm

HRHBG Wed Feb 19, 2020 7:18 pm
bepeg4d wrote:You can find Standalone 2020 in the Development Build Releases section of this forum, latest version is always on top:
viewforum.php?f=33
Here is the direct link to 2020.1-XB3:
viewtopic.php?f=33&t=73728

ciao Beppe


Thank you for your replay and I get a massage:" You are not authorised to read this forum."
My Subscriptions License include two versions about standalone and Plugins.I don't know why I am not authorised to open the page.
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby bepeg4d » Thu Feb 20, 2020 8:52 am

bepeg4d Thu Feb 20, 2020 8:52 am
Please write to [email protected] sharing your username and the issue you are having, thanks.
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Re: Octane 2020 For Unreal Engine - v0.33: Geometry Cache

Postby azen » Tue Feb 25, 2020 2:16 am

azen Tue Feb 25, 2020 2:16 am
HRHBG wrote:Thank you for your replay and I get a massage:" You are not authorised to read this forum."
My Subscriptions License include two versions about standalone and Plugins.I don't know why I am not authorised to open the page.



Hello,

Your Access Credentials should now be up-to-date. If you have any further access issues, please let us know.

Cheers,
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