Re: Octane 2019 For Unreal Engine - v0.28: Unreal 4.24
Posted: Fri Jan 10, 2020 11:13 am
Hellow~ Will there be PBRrecorder for Unreal like Unity in the next version?
Community Forums for OTOY Customers
https://render.otoy.com/forum/
HRHBG wrote:How the VDB animations play or render with sequencer in UE4?
HRHBG wrote:Hellow~ Will there be PBRrecorder for Unreal like Unity in the next version?
ChrisHekman wrote:HRHBG wrote:How the VDB animations play or render with sequencer in UE4?HRHBG wrote:Hellow~ Will there be PBRrecorder for Unreal like Unity in the next version?
VDBs and Orbx proxy animations are updated by the octane "time" variable.
At the moment the only way to see them animated using the unreal sequencer octane integration.
We are going to add manual and blueprint methods for changing the octane animation time variable.
There is a PBRrecorder for the unreal sequencer (Although there is a bug in version 0.28 atm).
This thread shows how to use it: viewtopic.php?f=132&t=72553