Re: Octane 2019 For Unreal Engine - v0.25: Octane 2019.1.1
Posted: Fri Oct 18, 2019 3:05 pm
Hi! I have an issue with a sequencer. The only resolution I can render my animation is 320x240. If I set a higher resolution it hangs on frame 0 with 128 of 128 samples and never goes on.
In the Octane Viewport render is also never finished if resolution is higher than 320x240. It shows "(rendering...)" instead of "(finished)" forever:
I have GTX 650 with only 2GB of VRAM, may be that's the case.
In the Octane Viewport render is also never finished if resolution is higher than 320x240. It shows "(rendering...)" instead of "(finished)" forever:
I have GTX 650 with only 2GB of VRAM, may be that's the case.