Changes:
- Updated to Octane 2020.2.3
- Added MediaTexture support.
*Only ImgMedia works in the sequencer, FileMedia desyncs when not rendering in realtime due to a known bug in the Unreal decoder. - Pointlights now use Octane built-in pointlights.
- Added Dynamic2d texture support.
- Moved plugin updating to the end of the unreal frame, should be faster and more accurate when converting the scene.
Fixes:
- Reworked spotlights
- Exit Crash has been fixed
- Fixed issue where dragging new objects into the scene will trigger plugin updates
- Fixed material conversion issue with float4 min/max functions
- Removed unnessesary error/warning log messages
- Fixed issue where rendertarget would not get automatically created when starting octane
- Fixed issue where the camera would think it has changed, when it didnt
*Displacement has been turned off completely for now. Will re-enable when bug has been fixed in the next Octane build
UE 4.26
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_26.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_26.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_26.exe
UE 4.25
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_25.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_25.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_25.exe