Page 1 of 1

Object Layer on Imported Alembic Geo

PostPosted: Thu Jan 19, 2023 3:53 am
by spirestudios-octane
Hi, there are no Object layer options on geo that import straight into Octane standalone. I can't assign render layers to any geo or set other layer properties because of this. Same goes for alembic caches that we import into Unreal, we can't add the octane properties to these type of geo.

Re: Object Layer on Imported Alembic Geo

PostPosted: Thu Jan 19, 2023 9:02 pm
by ChrisHekman
spirestudios-octane wrote:Hi, there are no Object layer options on geo that import straight into Octane standalone. I can't assign render layers to any geo or set other layer properties because of this.

You can add an Objectlayercomponent to a StaticMeshComponent as a child component in your unreal level.
The objectlayer options should then be applied and be exported out from unreal to octane standalone.

Same goes for alembic caches that we import into Unreal, we can't add the octane properties to these type of geo.


Do you mean geometry cache? I just checked and it seems GeometryCacheComponents do not support ObjectlayerComponents yet.
I have added Objectlayercomponent support to GeometryCacheComponent, and it will be part of the next build

Re: Object Layer on Imported Alembic Geo

PostPosted: Fri Jan 20, 2023 7:18 pm
by spirestudios-octane
Thank you!

Re: Object Layer on Imported Alembic Geo

PostPosted: Fri Apr 05, 2024 12:18 pm
by dkalt
Has there been any updates to this issue? I recently tried importing objects as either alembic or C4D with geometry cache into UE 5.3 and it seems anything with geocache does not render in the Octane plugin.