spirestudios-octane wrote:Hi, there are no Object layer options on geo that import straight into Octane standalone. I can't assign render layers to any geo or set other layer properties because of this.
You can add an Objectlayercomponent to a StaticMeshComponent as a child component in your unreal level.
The objectlayer options should then be applied and be exported out from unreal to octane standalone.
Same goes for alembic caches that we import into Unreal, we can't add the octane properties to these type of geo.
Do you mean geometry cache? I just checked and it seems GeometryCacheComponents do not support ObjectlayerComponents yet.
I have added Objectlayercomponent support to GeometryCacheComponent, and it will be part of the next build